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[PAID][CONTRACT] Previsualisation Technician (Lighting / Live Events) – Vectorworks / Unreal / Depence
|
|
6
|
361
|
October 6, 2026
|
|
Motion Room + Scene Lab: free browser tests for framing and HUD readability
|
|
0
|
34
|
October 6, 2026
|
|
[PAID] Unreal Engine Tutoring and Consulting
|
|
111
|
16304
|
October 6, 2026
|
|
Morning Stillness
|
|
0
|
25
|
October 6, 2026
|
|
My first Unreal Engine short – from video editor to real-time filmmaker
|
|
0
|
52
|
October 6, 2026
|
|
[LFW PAID] Unreal senior gameplay/developer 10+ years
|
|
8
|
3040
|
October 6, 2026
|
|
Creating a 500+ Parasaurolophus Herd in Unreal Engine 5
|
|
0
|
53
|
October 6, 2026
|
|
Lead Artist / Character Animator - Confidential Original 3D Action-Adventure Project Remote (UK)| Freelance / Contractor | Part-time initially, with potential to grow
|
|
3
|
119
|
October 5, 2026
|
|
Black Iron Spine Studios — Unreal Engine RPG tools and character gear
|
|
2
|
98
|
October 23, 2026
|
|
UE4 + Steam Host Migration
|
|
4
|
2056
|
October 5, 2026
|
|
[Unpaid private playtest] Nightfall Escape — city puzzles & team combat (Arabic clues)
|
|
0
|
43
|
October 5, 2026
|
|
Dola AI — AI assistant for Unreal Engine Blueprints, C++ and editor automation
|
|
0
|
111
|
October 5, 2026
|
|
Tropical Haven — Halloween Tropie collection tycoon | 7861-3333-2705
|
|
0
|
51
|
October 5, 2026
|
|
Slate UI Kit — editable Unreal 5.8 UMG menus + SVG/PNG source art ($9, free samples)
|
|
0
|
47
|
October 5, 2026
|
|
LocHub 1.2.0: AI-assisted localization in the editor, now from any source language
|
|
0
|
56
|
October 5, 2026
|
|
Northwind Field Station - small stylized prop with a free control box
|
|
0
|
30
|
October 5, 2026
|
|
SmartParking: Open Geospatial AI Digital Twin across 14 Global Hubs (UE 5.8 + RealityScan + Twinmotion)
|
|
0
|
142
|
October 5, 2026
|
|
[Open Source] Gemini 3 + UMG: An AI Assistant Dedicated to UI Editing (MCP)
|
|
3
|
1780
|
October 5, 2026
|
|
[LFW][Paid] QA Tester With Professional Experience And Narrative Consultant
|
|
1
|
98
|
October 5, 2026
|
|
A Good Day - Short Animation
|
|
0
|
43
|
October 5, 2026
|
|
ESSENCEBOUND — fully immersive VR fantasy RPG in UE5 (solo dev)
|
|
0
|
42
|
October 4, 2026
|
|
I made a phone system plugin
|
|
0
|
30
|
October 3, 2026
|
|
T1, Homeground — A Cinematic 3D Animation Made with Unreal Engine 5 & MetaHuman
|
|
1
|
137
|
October 2, 2026
|
|
[UNPAID / VOLUNTEER] Game Shift — Unreal Developers, 3D Artists & Animators Wanted
|
|
0
|
92
|
October 2, 2026
|
|
[LFW PAID] Unreal Android fixes for Google Play 2026: target API 36, Billing 8, 16 KB pages
|
|
2
|
125
|
October 2, 2026
|
|
[LFW PAID] Full Cycle / Prototype 2D Game Developer for Console, PC, Web/HTML5 & Android/iOS
|
|
0
|
42
|
October 2, 2026
|
|
Giant Boss fight combat VFX
|
|
0
|
31
|
October 2, 2026
|
|
Looking for 20 MetaHuman creators to test our new import feature (free import + free credits)
|
|
0
|
55
|
October 1, 2026
|
|
[LFW] [PAID] Jarrad Totman – Senior/Lead C++ Developer | Unreal Engine | AAA Experience | 10+ Years
|
|
90
|
10888
|
October 1, 2026
|
|
Real Life: Lighting Observation
|
|
1
|
69
|
October 1, 2026
|