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5.4 - Exporting scene as gltf: warnings that might cause a crash in blender
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3
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654
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November 19, 2025
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Exact camera rotation matrix and rotation order used by RealityCapture
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1
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74
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November 19, 2025
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In Horde, what’s the intended way to provide engine binaries?
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1
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126
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November 19, 2025
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accessing Mocap Manager (virtual production plugin) with python.
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1
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71
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November 18, 2025
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DataAsset blueprints have the wrong NativeClass
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6
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36
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November 18, 2025
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[Common UI] Text style don't work w/ Common Button Style
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12
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4642
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November 18, 2025
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Datasmith Direct Link from Rhino 8 to Twinmotion 2025.2 - Mac
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0
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42
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November 18, 2025
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Datasmith is broken with Rhino 8
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0
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56
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November 18, 2025
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Horde configuration to support testing previously built packages
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2
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25
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November 18, 2025
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Getting Asset User data on PCG graphs
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3
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47
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November 17, 2025
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PoseAsset - Export every ARKit Pose separately as .fbx
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0
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26
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November 17, 2025
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Questions about the ArchiCAD Plugin Timeline and Process
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0
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29
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November 17, 2025
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DataSmith Face ID and Elements Materials Order Index
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2
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610
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November 17, 2025
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Request Horde Slack :tick: Emoji
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1
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18
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November 17, 2025
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bConsumeAltSpace
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2
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25
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November 17, 2025
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DDC in UE5.6
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2
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31
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November 16, 2025
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Including plugins: a definitive answer... please.
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1
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54
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November 15, 2025
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Drowning in massive Blueprint graphs? Meet the tool that turns CHAOS into a clean execution TREE.
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0
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64
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November 15, 2025
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Horde - How to improve job sync/setup time?
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10
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75
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November 26, 2025
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USD import with payload converting Skels to StaticMesh
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3
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26
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November 14, 2025
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UsdResources is not being copied by UnrealUSDWrapper.Build.cs
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1
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23
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November 14, 2025
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ue4.27源码编译的引擎,或者是 官方下载的4.27,配合 action rpg 项目的时候,会出现 switch 了engine 之后,generate项目,不能够正常生成 sln工程的情况
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1
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16
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November 14, 2025
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Perforce Depot structure: Where to put ContentSource directory? Same hierarchy level as Engine?
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5
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33
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November 14, 2025
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How does the -CustomConfig work?
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4
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103
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November 13, 2025
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MobileFSR and ASR(FSR2 for mobile) updated for ue 5.7
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1
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178
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November 13, 2025
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twinmotion content for unreal engine plugin (beta 4)
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1
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63
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November 12, 2025
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Viewport switches to client world after detaching camera in PIE multiplayer
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3
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46
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November 12, 2025
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DOF Depth of Field Halo Artefact
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4
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31
|
November 12, 2025
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QueueLite – Lightweight Circular Queue for Unreal (C++ + Blueprint Plugin)
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0
|
57
|
November 12, 2025
|
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Cannot set custom Nanite fallback "minimum LOD" during static mesh re-import via python
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1
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25
|
November 12, 2025
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