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Bug - Datasmith mesh export crash
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0
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31
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January 23, 2026
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Horde suspect range with existing warnings
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1
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10
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January 23, 2026
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Hitting ensure when duplicating BP Actor which has a NavLinkCustomComponent attached
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4
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20
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January 24, 2026
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UE-182925 - OnDestroyPhysicsState crash while cooking 5.7
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8
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42
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January 23, 2026
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Robomerge opened -x
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4
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71
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January 22, 2026
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Clang macros that push and pop default packing are broken
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2
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14
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January 22, 2026
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GameplayTagQuery displays an outdated 'AutoDescription' after GameplayTag redirects have been applied (until the query is edited and confirmed again)
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7
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17
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January 22, 2026
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[WorldPartition] Extend WorldPartitionNavigationDataBuilder
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8
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31
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January 22, 2026
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StaticMesh export to FBX crashes if UVElements has more channels than VertexInstanceUVs
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2
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16
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January 22, 2026
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[Source Control] Choose Changelist when saving
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2
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24
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January 22, 2026
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Groom hair on newest AMD adrenalin drivers glitchy for anyone else?
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0
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49
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January 22, 2026
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Error when adding new item into actor component's property of type TMap<EEnum, value>
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4
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29
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January 22, 2026
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Editor crashes when changed component class and assign skeletal mesh asset
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7
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21
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January 22, 2026
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UE 5.7 Issues Running Functional Tests via Gauntlet
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0
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62
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January 22, 2026
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WebGPU for Unreal Engine 5 - 5.6 and 5.7 support
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0
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644
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January 21, 2026
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PCGs Duplicate Point node option to apply in Relative Space has metadata warnings and crashes editor.
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3
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19
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January 21, 2026
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C++ Plugin Rejected Because of Binaries Folder – How Do You Support Blueprint-Only Users?
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0
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28
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January 21, 2026
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ensure(EditorHash) failing in UWorldPartition::GetEditorWorldBounds()
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2
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29
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January 20, 2026
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EOS Auth Error: Deployment User Access Forbidden
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2
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340
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January 20, 2026
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C++20 std::stop_token not building for andorid
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2
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26
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January 20, 2026
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CLI ortho calculation without rsortho.
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5
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41
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January 20, 2026
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UE Insightsを使って関数の呼ばれた回数を調べる方法
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5
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48
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January 20, 2026
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Infinite stall in UnrealPak with large files writing IO Store
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2
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18
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January 20, 2026
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MediaCaptureWindowが閉じている状態ではAddRenderTargetCaptureが機能しない
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4
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15
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January 20, 2026
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UE 5.7.0 - Enabling the ScriptableToolsEditorMode plugin causes compile errors in shipping configurations
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8
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56
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January 19, 2026
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Guidance on creating a multiplatform (Android-friendly) DLC cooking scheme
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2
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29
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January 19, 2026
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Epic Launcher detects UE 5.4 but not my projects – Fab assets/plugins fail to install (fab-fab001)
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2
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247
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January 19, 2026
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C4702 error occurs when creating an installed engine build in UE 5.6
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5
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338
|
January 19, 2026
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Serial size mismatch crash
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4
|
134
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January 19, 2026
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Interchange Blueprint PipelineのImport Collisions設定について
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3
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20
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January 19, 2026
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