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Saving hidden actors
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4
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639
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June 22, 2017
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Struct Class Not Recognized
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10
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1862
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June 14, 2017
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Sorting an Array using Instance Variables
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1
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356
|
June 13, 2017
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How to set up a reference to a static level object in a dynamically instantiated actor?
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2
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995
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June 13, 2017
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Read and write data from a save game file/ create one
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2
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3753
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June 9, 2017
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No output pin on variable
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12
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1159
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June 6, 2017
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android - crash on save game load
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3
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598
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June 2, 2017
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USaveGame always returns empty data
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1
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638
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June 2, 2017
|
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How to set a vector variable by name? [C++]
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6
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3210
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June 2, 2017
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Doubt about VInterpConstantTo
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4
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1593
|
May 31, 2017
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Best way to store actor reference(s) in variable(s) in level blueprint?
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3
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3074
|
May 30, 2017
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Inventory Item Use Proplem.
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0
|
919
|
May 28, 2017
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Can't access ItemInfo-variable from Inventory-Blueprint
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0
|
286
|
May 26, 2017
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Unable to read variable from Actor Component
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4
|
973
|
May 26, 2017
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My game only works once when i duplicate my project?!
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1
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284
|
May 21, 2017
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Constant Crashes on Startup coming from Savegame Reference.
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6
|
355
|
May 19, 2017
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Get current map widget
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0
|
577
|
May 19, 2017
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セーブ・ロードができません。
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4
|
549
|
May 19, 2017
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Changing BP Struct data breaks blueprints and 'deletes' struct.
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0
|
380
|
May 18, 2017
|
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How to connect an actor with pawn to access the Pawn variables?
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3
|
1241
|
May 11, 2017
|
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How to store 'this' pointer to UBlueprintFunctionLibrary?
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4
|
931
|
May 11, 2017
|
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How do I have pickups not spawn on begin play if they have already been picked up by the player
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2
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388
|
May 10, 2017
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Save Game with Multiple Variables
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4
|
1251
|
May 8, 2017
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Struct circular dependency
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2
|
1849
|
May 7, 2017
|
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Out of scope casting? UE4.14 [update]
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10
|
461
|
May 4, 2017
|
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Only the last variable updated is saved
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|
4
|
334
|
May 4, 2017
|
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Is There a Way To Determine When the Save Game Process is Over For Displaying A Save Game Icon or Warning
|
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0
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281
|
May 3, 2017
|
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Show/Hide widget when i press a button
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1
|
2050
|
May 3, 2017
|
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Why can't I set my boolean?
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0
|
286
|
May 2, 2017
|
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Renaming any AxisInput causes reference warning in BluePrints
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5
|
312
|
April 27, 2017
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