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How can I access AndroidJNI from a project plugin?
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0
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716
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July 14, 2015
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How to add a dockable window inside the level editor?
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1
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404
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July 10, 2015
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Creating plugin: Missing *.h.ex
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0
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210
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July 6, 2015
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Can I access actors in world from plugin?
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2
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2212
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July 5, 2015
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std::thread for game's plugin
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1
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2136
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July 1, 2015
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Can't package! XGE Failed
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6
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647
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June 26, 2015
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Source code Training: Extending the Editor
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3
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1724
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June 26, 2015
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Plugin Ideas
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0
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526
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June 25, 2015
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Plugin editor error on initializing
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4
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579
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June 22, 2015
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ExampleDeviceProfileSelector and other plugins/modules
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0
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1010
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June 19, 2015
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DX11Input.Build.cs Is Missing After Fresh Install
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3
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229
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June 18, 2015
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Distributing SlateViewer binary to our plugin designer
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0
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447
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June 18, 2015
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[CRASH] Assertion failed SharedPointer.h if CodeEditor-Plugin is enabled.
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0
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556
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June 15, 2015
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Plugin + Third Party Lib = AccessViolation
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0
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619
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June 15, 2015
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Editor Plugin: Get active item in content browser
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2
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2831
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June 10, 2015
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Can´t Build HTML5 Because Victory plugin?
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3
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573
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June 9, 2015
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Plugin system strategy
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6
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313
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June 8, 2015
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Linker error when using certain engine functions in a plugin. Possibly missing API_ENGINE macro?
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2
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519
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June 3, 2015
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Compiling my plugin on mac
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2
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1423
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June 2, 2015
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Fisheye Plugin for Unreal?
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0
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1026
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May 30, 2015
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How to make the Sound Visualizations Plugin work?
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2
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1153
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May 30, 2015
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Ikinema shipping bug
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7
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468
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May 26, 2015
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Sockets not cleaned up on Editor restart
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10
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2349
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May 25, 2015
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Using the unofficial Leap Motion plugin, how can I get an actor to follow the hand?
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0
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612
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May 23, 2015
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UE Crash on startup, cause known, solution?
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1
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531
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May 22, 2015
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Cannot find DLL when using an UObject exported via plugin from game module code
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12
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2581
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May 18, 2015
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Plugin linking resource error
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3
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866
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May 15, 2015
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Static Mesh Creation
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1
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493
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May 15, 2015
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Using RenderUtils functions in a c++ plugin
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2
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410
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May 14, 2015
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How do I include the leap-motion-plugin into an existing project?
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4
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1190
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May 11, 2015
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