|
Mobile File Picker for Android/iOS in UE 5.7
|
|
1
|
44
|
March 20, 2026
|
|
iOS Startup Movie vertically compressed in UE 5.7
|
|
2
|
135
|
March 18, 2026
|
|
Crash on launch on Android after upgrading from UE 5.6 to UE 5.7
|
|
4
|
209
|
March 18, 2026
|
|
Mobile Game performance drops after Android phone locked and unlocked UE5
|
|
8
|
861
|
March 18, 2026
|
|
Failed to open description file ../.../.../
|
|
1
|
24
|
March 16, 2026
|
|
App crashes after closing interstitial ad
|
|
0
|
24
|
March 12, 2026
|
|
How to Promote Mobile game without money?
|
|
8
|
3673
|
March 11, 2026
|
|
Blueprint Debugging
|
|
3
|
1091
|
March 10, 2026
|
|
Support for swift-only frameworks on IOS
|
|
3
|
26
|
March 9, 2026
|
|
UE 5.3; Device's SDK status was not returned from Turnkey
|
|
6
|
5427
|
March 3, 2026
|
|
Crash due to race condition in AddDeferredDecalPass while using Mobile Renderer
|
|
3
|
16
|
February 28, 2026
|
|
Google Play compatibility issue: "Does not support framework version: 34 and above" (UE 5.4 and 5.7)
|
|
1
|
59
|
February 22, 2026
|
|
In App Purchase IOS not working [Solved]
|
|
6
|
1933
|
February 11, 2026
|
|
Push notifications stored on iOS notification center being deleted
|
|
7
|
45
|
February 11, 2026
|
|
Cook EditorOnly Asset?
|
|
0
|
22
|
February 6, 2026
|
|
Frequent but Intermittent crashes on IOS devices, 5.5.4
|
|
9
|
216
|
February 3, 2026
|
|
Google Play compatibility issue: "Does not support framework version: 34 and above" (UE 5.4 & 5.7)
|
|
0
|
27
|
February 1, 2026
|
|
System.ArgumentException: Path fragment '"Content/\351\237\263\351\242\221/Cheetah\302\240Mobile_Games_-_\...\265.uasset"' contains invalid directory separators
|
|
16
|
5673
|
February 1, 2026
|
|
Unreal support for new Target API requirements on Android
|
|
4
|
43
|
January 30, 2026
|
|
UE 5.7.1 (GitHub source): Android Vulkan crash [VK_ERROR_FEATURE_NOT_PRESENT]
|
|
2
|
135
|
January 29, 2026
|
|
Visible Tiling on Android
|
|
2
|
34
|
January 29, 2026
|
|
Android SDK License
|
|
1
|
37
|
January 29, 2026
|
|
bug on mobile
|
|
0
|
20
|
January 23, 2026
|
|
Failure to import. Please help
|
|
17
|
16720
|
January 23, 2026
|
|
Android 'Games App ID'
|
|
9
|
13428
|
January 23, 2026
|
|
UE5 "SDK for IOS is not installed properly"
|
|
17
|
10339
|
January 20, 2026
|
|
Overall system performance degradation over time for UE5.6 Android builds running in the background
|
|
16
|
64
|
January 20, 2026
|
|
Localizing plist and NSLocalizedString doesn't work
|
|
6
|
35
|
January 19, 2026
|
|
Water texture not showing in Android Unreal Engine 5
|
|
3
|
631
|
January 17, 2026
|
|
iOS 26 – Build succeeds after manually changing Max SDK version, but app crashes on launch
|
|
12
|
997
|
January 15, 2026
|