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Launch URL doesn’t work in Android
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0
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109
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September 25, 2025
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ANR onResume and surfaceDestroyed
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4
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346
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September 24, 2025
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[Android][UE 5.3] Start an In-App Purchase Crash (w/ Callstack)
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20
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3170
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September 24, 2025
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The Use of Google PAD Plugin
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29
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5618
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September 22, 2025
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custom controller input is not getting recognised by unreal apk. But android os is able to print the button press information.
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1
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132
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September 22, 2025
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SDK on Unreal Engine 5.5.4 on MAC
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1
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416
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September 21, 2025
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App not installed as package appears to be invalid - Unreal engine 4.27
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1
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144
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September 19, 2025
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GooglePlay 16bit page size requirement
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2
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120
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September 18, 2025
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Destructible mesh editor, viewport too dark
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17
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2726
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September 18, 2025
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This Device only supports OpenGL ES 2/3/3.1. I cant deploy a UE5.6.1 project to an emulator in Android Studio Narwhal.
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1
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281
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September 16, 2025
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Library without 16K support: base/lib/arm64-v8a/libplaycore.so
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0
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88
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September 15, 2025
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Getting - [libUnreal.so] android_app_set_activity_state ANR on UE5.5 (Android)
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3
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306
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September 15, 2025
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How do I force the UE5 android build to use OpenGL ES 3.1?
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6
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7013
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September 14, 2025
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Unable to run on this device. OpenGL ES 3.1
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5
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7957
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September 14, 2025
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Is there a way to lock the editor viewport camera rotation?
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2
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550
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September 14, 2025
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Unreal Engine 5 IAP + Google Play Login FIX
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1
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130
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September 13, 2025
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[iOS] FMallocUnused tag is getting negative
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4
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114
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September 12, 2025
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App must target Android 15 (API level 35) or higher
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3
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317
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September 12, 2025
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Android DeepLink extra sting for activity adding extra "\" instead of a new line
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5
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1434
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September 11, 2025
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Android setup Error
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0
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66
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September 9, 2025
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[iOS] Missing file in RunUAT.sh build (included if built from XCode)
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0
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77
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September 8, 2025
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GooglePlay Upload Issues
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1
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185
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September 8, 2025
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Exponential High Fog is not working on mobile
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3
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1083
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September 6, 2025
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How to increase mobile Max Moveable Spotlight / Point Lights?
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5
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2234
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September 5, 2025
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[Android] Swappy degenerate performance in Android 16
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8
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250
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September 8, 2025
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Android crash after splash with Fatal signal 11 (SIGSEGV)
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1
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1252
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September 1, 2025
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Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0xb19e4f68 in tid 14613 (RHIThread)
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4
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3060
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September 1, 2025
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Mobile: Stationary dynamic light shadows on movable objects not working
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2
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2436
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August 30, 2025
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How to suspend the rendering thread in UE4?
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0
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87
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August 28, 2025
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Migrating project from 5.1 to 5.6, increase Android .aab size by 100 MB
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0
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147
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August 28, 2025
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