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[AR] Setting the passthrough camera brightness
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6
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1202
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February 24, 2021
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Model appearing way too bright in UE5 handheld AR
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1
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750
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June 18, 2023
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Is it possible to have one player be in VR and another player on desktop
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0
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341
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June 17, 2023
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How is the creation of DLC in the project for Oculus Quest 2?
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0
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188
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June 16, 2023
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How to use GlowingQuad plugin?
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19
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611
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June 14, 2023
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Baked lightmaps not retained in package?
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4
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824
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June 13, 2023
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How to include GlowingQuad in my project?
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22
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633
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June 12, 2023
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Accessing iPad Pro ARKit 4
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3
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825
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June 12, 2023
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ARKit 4 support
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5
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982
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June 12, 2023
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Shadows very glitchy in only the right eye in VR
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5
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5181
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June 12, 2023
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Headset environment is dark
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8
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629
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June 11, 2023
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Instanced view RHI resource initialization error when migrating third-person level to VR project
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1
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615
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June 11, 2023
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Do I have to add the credit to my non-commercial videos?
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7
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477
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June 9, 2023
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WhY is my camera over exposed during VR preview mode
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4
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1314
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June 8, 2023
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END THE WAR ON APPLE NOW
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1
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479
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June 8, 2023
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Unreal VR Crashes on startup when no Headset is connected
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2
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1397
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June 7, 2023
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the parallax view - illusion of depth based on 3d head tracking
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3
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1296
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June 7, 2023
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Widget Interaction Debug not showing
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2
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1737
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June 7, 2023
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Building VR app with 4.2.7 and Oculus firmware 51.0 ??
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5
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683
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June 6, 2023
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UE 5.1.1 when packaging for quest 1 textures works bad
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1
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325
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June 5, 2023
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Mirrored materials in VR when mobile HDR turned off
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1
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472
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June 5, 2023
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Quest 2 Vulkan Performance Issues
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4
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887
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June 5, 2023
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Now I have Odd Snapping behaviour WHYY :(
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5
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418
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June 4, 2023
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[VR] Drawn Debug shapes are offset, doubled and moving when moving HMD
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4
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1695
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June 2, 2023
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Unreal 4.27 not seeing DMX sACN, does see Art Net
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0
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230
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June 1, 2023
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360 Fov Camera for immersive space
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4
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1448
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June 1, 2023
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Oculus In App Purchases
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2
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540
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May 31, 2023
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AI Move To VR
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10
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1155
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May 31, 2023
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Updated to v53 on Oculus Quest Pro, and Vulkan RHI is crashing my app
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6
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1134
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May 30, 2023
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If I unplug the Oculus Quest 2, the program freezes.
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0
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179
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May 30, 2023
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