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How to detect edge so the character can fall and not stand in "air"?
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20
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4680
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August 9, 2026
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Sprite collisions not obeying sprite shape.
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6
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186
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August 8, 2026
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Using 5.8, Is Anyone Successfully Packaging A Game With PVE Trees?
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4
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234
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August 8, 2026
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Activate Data Layer only after finished Load
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1
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98
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August 8, 2026
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How to hide Niagara when teleporting.
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1
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156
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August 8, 2026
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How to Make a Smooth 3nd Person camera zoom that has a facial focus?
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2
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145
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August 7, 2026
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Mover plugin Replication Network Prediction problem
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0
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70
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August 7, 2026
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Is it possible to dynamically create an in-world widget after game start?
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3
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126
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August 7, 2026
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Blueprint saving issue
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2
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95
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August 6, 2026
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car control
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1
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87
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August 6, 2026
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Different color healthbars for players
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3
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121
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August 5, 2026
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How To: Gamepad Cursor "Mouse Click" VS UMG Buttons - No plugin, CommonUI or C++
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4
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768
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August 5, 2026
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Can't copy/paste blueprint nodes consistently?
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11
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489
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August 5, 2026
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Creating a custom Font
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2
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88
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August 4, 2026
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3D widget interaction work in editor, but not build version
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1
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111
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August 4, 2026
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Système de carte de couleurs, avec des scanners de couleurs et des portes de couleurs
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0
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41
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August 3, 2026
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Rotating skeletal mesh lowerarm goes in all axis at one
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0
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57
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August 3, 2026
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Calling Line Trace in Game State
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3
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113
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August 3, 2026
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Is there a simple way to pause the game for a short time then automatically unpause it?
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5
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222
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August 3, 2026
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On Component Hit not firing whatsoever
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4
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166
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August 3, 2026
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How to get 2 fixed speeds with analog stick?
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2
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206
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August 3, 2026
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My LAN multiplayer setup works in standalone but doesnt when packaged and on different PCs
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1
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81
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August 2, 2026
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Attach actor to component, returns true, but actor stays unchanged
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4
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163
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August 2, 2026
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Blueprints: Horizontal or vertical execution layout?
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1
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96
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August 1, 2026
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Generics in blueprints
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2
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152
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August 1, 2026
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Save Game with data layers
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3
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118
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July 31, 2026
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Gathering text does not work (Localization Dashboard)
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2
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168
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July 31, 2026
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Sora 2 Invite Code Key – How to Use and Redeem on Android
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1
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5906
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July 30, 2026
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Setting bounds on a spline mesh component is ignored
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0
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63
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July 30, 2026
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CodeFizz Editor Agent: drive the Unreal Editor from Claude, Cursor, or any MCP client (615 commands, UE 5.6 to 5.8)
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7
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562
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July 30, 2026
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