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World Accurate Height maps
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5
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3242
|
May 15, 2026
|
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Render target / scene capture 2d bug
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0
|
48
|
May 15, 2026
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|
[UE 5.7] Substrate: Path Tracer exhibits severe colored banding when varying Transmittance Color/Thickness in a Single Volume Slab
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0
|
100
|
May 15, 2026
|
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UE 5.7 Landscape Blending Issue with Substrate Materials
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0
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74
|
May 15, 2026
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How do I specify ray tracing proxy mesh for nanite asset?
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1
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87
|
May 15, 2026
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How to Import an HDRI Image as HDRI Texture and not HDRI Cubemap?
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25
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6937
|
May 14, 2026
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NOT Solved. Pixelated DOF issue on out of focus objects close to the camera when rendering through Movie Render Queue. (UE 5.6)
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11
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906
|
May 14, 2026
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UPCGSettings::GetSettingsCrc() recomputes full object CRC on every call in non-editor builds, causing 500ms+ GT spikes when PostExecutePrimaryLoopElement iterates over large point sets
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2
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88
|
May 14, 2026
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Low quality of gaussian splats with XVerse
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0
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57
|
May 14, 2026
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Substrate and Lumen rendering artifacts.
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8
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202
|
May 14, 2026
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咨询下目前的可见性剔除优化方面的问题,特别是关于Nanite和遮挡剔除之间的
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4
|
156
|
May 14, 2026
|
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Path tracing SSS Albedo Remapping — Unconditional G Correction Possible Bug
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8
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123
|
May 14, 2026
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Wrong WPO motion vectors due to periodic world space
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2
|
97
|
May 13, 2026
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Exposure compensation curve crash in standalone.
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5
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171
|
May 13, 2026
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UE5.6 Static Lightmap Artifacts
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2
|
126
|
May 13, 2026
|
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[Thin Translucency Raster] Fog blending issue
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16
|
227
|
May 13, 2026
|
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FRHIBreadcrumbNode::EndCPU Crash
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2
|
88
|
May 12, 2026
|
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Volumetric Cloud blending issue in 5.7
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9
|
209
|
May 18, 2026
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Using Render Graph in non-editor builds
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8
|
228
|
May 12, 2026
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Request for Guidance on Multi-GPU Support and Hardware Recommendations for Cinematic Rendering in Unreal Engine 5.6
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9
|
482
|
May 12, 2026
|
|
Spline Mesh Component Material change
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5
|
6660
|
May 12, 2026
|
|
Problem with textures in XVERSE/XCENE
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2
|
140
|
May 12, 2026
|
|
Color mismatch / Saturation drop between Viewport and Render/HighRes Screenshot (UE 5.6 & 5.3)
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0
|
89
|
May 12, 2026
|
|
Issue with lighting or materials or other setting for a VR demo on the Meta Quest 3
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|
1
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124
|
May 12, 2026
|
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Revit 2026 and TM 2025 material glitch in import an Datasmith export
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3
|
362
|
May 12, 2026
|
|
Snow Glitching on a landscape with Ultra Dyniamic Sky
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4
|
204
|
May 12, 2026
|
|
Tessellation not working in Standalone (only PIE)
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5
|
312
|
May 12, 2026
|
|
Normals issues with Nanite Voxelization
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|
2
|
92
|
May 12, 2026
|
|
WCS and Texture Settings for Encoding Override and Color Space
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|
6
|
128
|
May 11, 2026
|
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Trouble getting Aftermath flow working to debug GPU crashes
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|
9
|
182
|
May 12, 2026
|