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Groom reacts to light by jagging
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0
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42
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February 24, 2026
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Tree shadow flickering issue
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0
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115
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February 24, 2026
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What is better for performance? Parallax mapping or nanite mesh with a lot of polys?
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44
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6888
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February 24, 2026
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Parallax Occlusion Mapping on mobile
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9
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3362
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February 24, 2026
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World Aligned Texture + Modernised Version - Weird Shadow / Darkness On Mesh
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3
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172
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February 23, 2026
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[UE5] Orthographic Camera Clipping
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4
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784
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February 23, 2026
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FVirtualTextureSystem::GatherAndSubmitRequests Hitches Waiting For IO
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4
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122
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February 23, 2026
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We are using Unreal Engine Path Tracer for fulldome stereo film production and cinematic rendering. Lack of lighting AOVs is currently a pipeline blocker compared to Arnold/V-Ray workflows.
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0
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93
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February 23, 2026
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Stencil Test feature is broken?
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7
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499
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February 23, 2026
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Lighting channels also for skylights?
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35
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10984
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February 23, 2026
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Static Mesh Nanite assemblies RT proxy/ Nanite fallback vertex count issues
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4
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300
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February 25, 2026
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How do i zoom in Ortho view beyond 10cm?
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7
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2104
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February 22, 2026
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Incorrect accumulation of DiffuseAlbedo in LumenCardBasePass
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5
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116
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February 22, 2026
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Best Practices for Handling Large-Scale Niagara Effects Requiring Extensive Warmup Frames
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5
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235
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February 23, 2026
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"Find Collision UV" always returns zero for Skeletal Meshes
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56
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10256
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February 22, 2026
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SkyAtmosphereViewLuminance node causing errors
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0
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107
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February 22, 2026
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Performance regression going from 5.6 to 5.7. What is the Distortion GPU Pass?
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0
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114
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February 21, 2026
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After upgrade from 5.6 to 5.7 Volumetric Light is leaking through Instanced Meshes (HISM). Why?? (GIFs inside)
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2
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242
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February 21, 2026
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Weird color artifacts
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1
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116
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February 20, 2026
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Need for instant Lumen scene update
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1
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171
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February 20, 2026
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is there a way to view which texture mips are currently loaded? (and i might be seeing a severe caching bug too)
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0
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75
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February 20, 2026
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I have wonky shadows, How do I fix?? (UE4.27)
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13
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295
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February 20, 2026
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Water body showing in Editor but not in VR Preview
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0
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118
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February 20, 2026
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OcclusionQueries
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4
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102
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February 20, 2026
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privet privet
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0
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62
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February 20, 2026
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Build LIghting on Mac BROKEN
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0
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143
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February 20, 2026
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RenderTarget whitewashed on Medium+ settings
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0
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49
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February 20, 2026
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Precaching global shaders with r.PSOPrecache.GlobalShaders = 2 crashes on startup
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4
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229
|
February 25, 2026
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Volumetric Shadows issue after certain scale
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1
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96
|
February 20, 2026
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[SM6] (Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
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1
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448
|
February 20, 2026
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