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PSO precaching serialized due to NV driver lock
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5
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72
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November 6, 2025
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Render brightness flickering
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13
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327
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November 6, 2025
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Avoiding halo artifact around characters when using TSR or TAA along with Depth of Field on CineCamera
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4
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113
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November 5, 2025
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Electric Dreams & UE newbie : Change lighing/weather
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7
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165
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November 5, 2025
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Nanite Tessellation discontinuity along UV seams
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4
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170
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November 5, 2025
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UE5.5 Ivalid data in Nanite ClasterPageData
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0
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32
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November 5, 2025
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How to fix bad VDB/Niagara quality when rendering with Path Tracing?
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4
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186
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November 5, 2025
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关于Nanite优化
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3
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93
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November 5, 2025
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关于Lumen性能问题
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3
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66
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November 5, 2025
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PSO创建时间过长
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7
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38
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November 5, 2025
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Possible to mip bias specific streamed virtual textures?
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8
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138
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November 5, 2025
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Twist Shader Post Process Material
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1
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59
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November 5, 2025
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Add mesh baker node to TextureGraph
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1
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28
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November 5, 2025
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GPULightmass Crashing due to Invalid Geometry?
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15
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1303
|
November 4, 2025
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Visual line artefacts appearing in packaged builds on Landscape modified by splines on Unreal 5.6
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5
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56
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November 4, 2025
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hair cards with path tracing
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0
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55
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November 4, 2025
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Pixel Depth Offset and Contact Shadows
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5
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161
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November 5, 2025
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Loading loose files (uasset/uexp/ubulk)
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2
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174
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November 4, 2025
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Niagara Smoke sometimes flickers
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7
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156
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November 4, 2025
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Ambient occlusion issue for D-Buffer decal.
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2
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122
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November 4, 2025
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Stat GPU数据跟Stat Unit GPU Time数据差异
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1
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42
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November 4, 2025
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Render thread and "draw" measuring
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2
|
68
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November 3, 2025
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Megalights shadow artifacts
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2
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256
|
November 3, 2025
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UE5.4 rendering a large Paper2D sprite slows down game
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2
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121
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November 3, 2025
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Bad performance in the horror sample project level
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2
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143
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November 3, 2025
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Version 5.4.2, Lightmass building fails on Linux (signal 6 because of assertion failure)
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4
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355
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November 3, 2025
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Wrong materials and geometry on LODs
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17
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150
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November 6, 2025
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MUTABLE : Virtual Texture with extendent mesh node
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3
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45
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November 3, 2025
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Is there any time schedule for "Nanite Foliage & Skinning"?
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2
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43
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November 3, 2025
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GPU Hang in StableSpringsSystem
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3
|
28
|
November 3, 2025
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