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Does anyone know what might cause weird wavy/ring lighting when zooming in/out with sky atmosphere?
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0
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59
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July 15, 2025
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UE 5.6 - Crash in strand hair due to unset shader parameter FParameters::BoneMatrices
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2
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131
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July 15, 2025
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Virtual samplers not accepting virtual textures with material layers
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4
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62
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July 15, 2025
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GPU Crash With Ray Tracing Nanite Mesh
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14
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611
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July 15, 2025
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Crash on screen rotation with PowerVR GE8320
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6
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117
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July 18, 2025
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material texture collection can't hold in memory
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5
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62
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July 14, 2025
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UE5 Crashes when rendering with MRQ
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18
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5588
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July 14, 2025
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Rendering 16:9 image on UltraWide monitors.
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2
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75
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July 14, 2025
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ムービーレンダーキュー・ムービーシーンのキャプチャでのレンダリングがカメラ視点ではなく,全く異なった視点でのレンダリングになる
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1
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903
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July 14, 2025
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VSM translucent light shadow atifacts?
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1
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42
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July 14, 2025
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forward shading (cant use taa/tsr in 5.6?)
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0
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86
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July 14, 2025
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Subtitle font problem
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1
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133
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July 14, 2025
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How do I optimize my glass material?
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10
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461
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July 14, 2025
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Witcher 4 tech demo ray tracing setup
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5
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144
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July 14, 2025
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Virtual Bone caused nanite skinned mesh crash
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2
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59
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July 14, 2025
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UE5.3.2 - Strange flickering on model with lights
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27
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427
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July 14, 2025
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visual Issues with Ray Traced Shadows
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2
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145
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July 14, 2025
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Is it possible to mask a Substrate glass material?
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1
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85
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July 13, 2025
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Day/night cycle for Mobile
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2
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59
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July 13, 2025
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Substrate materials not being created.
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0
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51
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July 12, 2025
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Motion Design Tools
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0
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44
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July 12, 2025
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Baked lights on instanced static meshes are buggy
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0
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33
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July 12, 2025
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Built lighting making unshaded/black squares.
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0
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31
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July 12, 2025
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Is there a method to exclude an object from a render?
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0
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41
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July 12, 2025
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Why am I getting these artifacts after flipping Normal green channel?
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1
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54
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July 12, 2025
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Skylight leaks light into interiors when Global Illumination is disabled
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6
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139
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July 11, 2025
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Niagara works differently between Editor and Package
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0
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44
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July 11, 2025
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Transluicency and Semi-transparent shadows?
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1
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1406
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July 11, 2025
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Level Sequencer Misalignment: Sequence Plays in Wrong Level Environment (UE 5.5)
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0
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59
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July 11, 2025
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Lumen lighting issue – Roof corner appears overlit instead of shaded (UE 5.6)
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1
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87
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July 11, 2025
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