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Strange haze/artifacts?
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1
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89
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June 29, 2025
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3D progress bar casting shadow
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13
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7369
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June 29, 2025
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How to keep emissive materials from being darkened by shadows
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2
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74
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June 29, 2025
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Reflection and light not working
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10
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245
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June 29, 2025
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Overhead games - best ways to deal with mipmaps and texture (un)sharpness?
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3
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141
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June 28, 2025
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Where to find introduction info about HLSL in UE
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4
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309
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June 28, 2025
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Help With Hexagon Outline material please
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5
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1243
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June 28, 2025
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[UE 5.3 & Quest3 Apk] Mesh disappear at some range
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0
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33
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June 28, 2025
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Getting wierd while strips while render from sequencer
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0
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34
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June 28, 2025
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Using reimport does not change lightmap uv
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12
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3694
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June 28, 2025
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Volumetric Fog Issues in Enclosed Spaces \ UE5 体积雾在封闭空间表现问题
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6
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210
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June 28, 2025
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Why does my lighting and colors shift weirdly when I hit play?
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1
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82
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June 28, 2025
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UE5.6 ensure(FinalPreExposure > 0.0f) CRASH
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0
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56
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June 28, 2025
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Unreal 5.5 packaged build does not detect DirectX12
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6
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193
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June 28, 2025
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Fails to build lighting. Lightmass crashed
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1
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490
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June 27, 2025
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Known Issues with RTX 5000-series GPUs?
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5
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277
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June 27, 2025
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Crash on Build Lighting (Open World)
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0
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44
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June 27, 2025
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Build lighting data missing after setting level invisible and then visible again in a packaged build
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11
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175
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June 27, 2025
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How to make depth test work between translucent materials?
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0
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58
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June 27, 2025
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Forward Rendering -- Can't utilize buffer visualization
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6
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237
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June 27, 2025
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Cloner Sequencer Track - Cloner Cache not rendering with MRQ
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0
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95
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June 27, 2025
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Problem with terrain and shadows
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0
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49
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June 27, 2025
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NearClipPlane = 0.1时,毛发对深度的写入出现问题,导致相关的反射计算和AO效果错误
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2
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41
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June 27, 2025
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How to increase shadow distance using Virtual Shadow?
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4
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211
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June 27, 2025
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Single layer water and mesh distance fields - flashing lines
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1
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105
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June 27, 2025
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How to import custom mip maps?
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9
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6651
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June 27, 2025
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Is changing MaxNumParameterCollectionsPerMaterial from 2 -> 4 a bad idea?
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5
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63
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June 27, 2025
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Landscape material - blended layers are dissapearing after migrating the level from UE5.3 to UE5.5
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0
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26
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June 27, 2025
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Conditionally Disable Tone Mapping Using Custom Stencil
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1
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54
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June 27, 2025
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Too many temporal samples for the given shutter angle/tick rate combination
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18
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9142
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June 27, 2025
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