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4.15 Error - 'Too Many Overlapping Shadowed Moveable Lights, Shadowcasting Disabled'
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8
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11465
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February 14, 2026
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Need a way to have lights in child actors or scene components bake static lighting
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6
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76
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February 14, 2026
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SpiralBlur-SceneTexture not to blur objects before the plane with SpiralBlur
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3
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648
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February 13, 2026
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How do I get rid of these black metallic splotches on my textures?
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2
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67
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February 13, 2026
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Incorrect SDF deactivation on Strix Halo results in flat/washed-out lighting.
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3
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9
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February 13, 2026
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Nanite render in Niagara ignore particle colour
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4
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0
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February 20, 2026
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Is SceneTexture:Subsurface not supported while using Substrate?
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0
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21
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February 12, 2026
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Rendering Decal on Foliage
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3
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2192
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February 12, 2026
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User Scene Texture gets cutoff in VR for Right Eye
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0
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27
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February 12, 2026
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How are Lyra logo textures created? (RGB channels contain different data)
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4
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49
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February 12, 2026
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GPU Lightmass Error: Array index out of bounds
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2
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57
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February 12, 2026
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Why can't I use VSM to shadow objects drawn with Indirect Draw + Custom PrimitiveComponent
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0
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24
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February 12, 2026
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Crash on OwnerLastRenderTimePtr update
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3
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5
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February 12, 2026
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why the material's effect look different between in editor's preview and game scene?
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1
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28
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February 12, 2026
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Lighting malfunction in level on a mobile device when upgrade to UE 5.7.3
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0
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29
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February 12, 2026
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View-Expansion for Lumen's SurfaceCache updates in Tiled-Renderer
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2
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13
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February 12, 2026
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Unreal 5.7 Transparent Material Issue
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3
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381
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February 12, 2026
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Bink video cannot play with "Overlay Fill Screen with Aspect Ratio" in UE 5.7.1 Standalone mode
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3
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9
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February 12, 2026
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Post Process Blending not working as expected?
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9
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1
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February 12, 2026
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Nanite mesh with WPO has shadow artifacts from Directional light
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4
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3
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February 11, 2026
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Is it possible to hook into light mode / dark mode platform preferences for game screen display?
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0
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23
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February 11, 2026
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This seems to be a bug for RenderGraph
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1
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63
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February 11, 2026
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Small, bright, random color flashes in Volumetric Fog with Lumen 5.6.1
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3
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147
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February 11, 2026
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Artefacting between meshes using the same translucent glass material
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2
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44
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February 11, 2026
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Unreal 5 "Panoramic Rendering" making cryptomattes non-panorama
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2
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417
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February 11, 2026
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nDisplay not possible on high refresh rate HDMI TVs?
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0
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29
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February 11, 2026
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Water Foam in 3D FLIP System not showing
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0
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26
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February 10, 2026
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Anti-Aliasing Causing Grainy Shadows and Textures in Motion
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1
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53
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February 10, 2026
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Water Depth Effects in Unreal Engine: Deformation, Blur, and Visual Clarity
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0
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32
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February 10, 2026
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Rendu des reflets sur Mac Apple Silicon
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0
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34
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February 10, 2026
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