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Why does my material look so different from the Megascan material?
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1
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85
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June 12, 2025
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Reflection-like artifact problem
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2
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97
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June 12, 2025
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Intel GPA Debug Marker Names
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7
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94
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June 18, 2025
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影の濃度をリアルタイムで更新したい
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3
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56
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June 12, 2025
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Potential workaround for SceneCaptures causing VSM cache invalidation each frame
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6
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95
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June 12, 2025
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How to handle version changes to UMaterialExpression nodes?
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4
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75
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June 12, 2025
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Engine crashes on Radeon 90xx when HW RT is On
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8
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393
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June 18, 2025
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Shadows partially missing and shadow artifacts while using SceneCapture2D
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2
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427
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June 12, 2025
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Waits with r.NumBufferedOcclusionQueries > 0
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2
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164
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June 12, 2025
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Screen Percentage settings are still impossible to understand
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7
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3340
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June 11, 2025
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Black Sparkling Spots Appearing on Skin During MetaHuman Rendering
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1
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106
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June 11, 2025
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Directional Light reflections on occluded geometry
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4
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104
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June 11, 2025
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Glass material with trimsheet
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7
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175
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June 11, 2025
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UE5.6 MegaLights Volumetric Fog Issue
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2
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176
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June 11, 2025
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Is it possible to capture the height map of the backface of the scene?
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1
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49
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June 11, 2025
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5.6 Path Tracing Crash / Increased VRAM Usage
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6
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478
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June 13, 2025
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Holdouts do not work in Path Tracer in UE 5.6
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4
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160
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June 11, 2025
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Best way to ensure no texture popping during runtime
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3
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297
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June 11, 2025
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Sorting RVT Requests According to Distance
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6
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85
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June 11, 2025
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Niagara data channel islands prevent spawning more than a certain number of active particles at once
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4
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101
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June 11, 2025
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Particle delay
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6
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2701
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June 11, 2025
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Geometry Collections and Distance-Fields / Ray Tracing
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12
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2532
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June 11, 2025
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Lumen flickering
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7
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8031
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June 11, 2025
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MetalCommandBufferFailurePageFault 闪退求助
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2
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103
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June 11, 2025
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LIght not bleeding
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11
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151
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June 11, 2025
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Request for suggested alternatives to overlay materials for nanite objects, to avoid using the fallback mesh
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4
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146
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June 11, 2025
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Need Shadow Catcher / Matte Shadow
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17
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3498
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June 10, 2025
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how to make it more realistic
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2
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106
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June 10, 2025
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Raytracing landscape become very slow when camera moves
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21
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3761
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June 10, 2025
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Nanite UV switch seams
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5
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89
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June 16, 2025
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