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Landscape Painting Delay
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24
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33
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January 30, 2026
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Incremental Actor Removal - Potential Bugs due to UWorld::CleanupActors?
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3
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12
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January 30, 2026
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Socket Attachment Lost After Level Reload When Attaching to Child Actor Component's Static Mesh Actor (Drag & Drop)
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0
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31
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January 30, 2026
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I'm Open-sourcing a multi-scale physics framework for Unreal Engine (UETPFCore) and I'm looking for feedback
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3
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54
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January 30, 2026
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World Partition region loaded but actors remain unloaded
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0
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34
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January 29, 2026
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Ultra Dynamic Sky : Can we adjust the intensity of the shadow?
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4
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6130
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January 29, 2026
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PCG Forest not showing in Play
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1
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27
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January 29, 2026
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Assets from Electric Dreams, grey/black, after migration to another project
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16
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2610
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January 29, 2026
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Why do plane blocking volumes not allow navigation?
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10
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87
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January 29, 2026
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Foliage looks desaturated
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4
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37
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January 28, 2026
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Lightmass GPU. No bounces when baking
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1
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64
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January 28, 2026
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Nanite meshes in UE 5 look terrible
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33
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6640
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January 28, 2026
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Landscape proxies keep moving to same location as parent Landscape
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1
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38
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January 27, 2026
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Destroy Component not working
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41
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18976
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January 27, 2026
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5.7.1 landscape paint problem
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1
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52
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January 27, 2026
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FastGeoのストリーミング完了を判断する方法について
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3
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15
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January 27, 2026
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My world disappeared
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0
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17
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January 27, 2026
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Access Blend Weight in custom Post Processing Material
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7
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3877
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January 26, 2026
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Trigger device invisible.
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0
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17
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January 26, 2026
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Landscape materials acting up (?)
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1
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30
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January 26, 2026
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UE5 needs to work more on landscape physics materials.
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6
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66
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January 26, 2026
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What can help to generate less confusing dungeon layout?
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3
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32
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January 26, 2026
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PackagingResults:Error: Error Unknown Cook Failure
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26
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84162
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January 25, 2026
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Camera and terrain handling for a top-down shoot-em-up
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0
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14
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January 25, 2026
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World partition "grid size" and "region size".
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9
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4038
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January 25, 2026
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Help Me Make This Script HUD Editable
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0
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16
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January 24, 2026
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Terrain HLODs Missing Material
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2
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37
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January 24, 2026
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Does Lightmass Important volumes actually do anything?
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0
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20
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January 24, 2026
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Building HLODs taking forever.
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2
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57
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January 24, 2026
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HitResult bone is None when PerPoly collision On
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2
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415
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January 24, 2026
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