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Cached simulation data gets lost?
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2
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65
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September 19, 2024
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Landscape Nanite glowing Seems 5.3
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0
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41
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September 19, 2024
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How to use MeshDuplicate
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0
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30
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September 19, 2024
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PCG Align spawned mesh based on nearby points' altitude?
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1
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386
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September 19, 2024
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Physics Handle rotation
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1
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165
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September 19, 2024
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World Partition Migration from 5.0 to 5.1
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15
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4301
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September 19, 2024
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Huge number of attached actors - poor performance
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1
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794
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September 18, 2024
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Get Generated Graph Output issue with partitioned PCGs
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0
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95
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September 18, 2024
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Unreal engine 5.4 shadows flicker when sunlight hits grass
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0
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55
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September 18, 2024
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whole tile/level foliage fill
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2
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48
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September 18, 2024
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Landscape Layer Blend not creating a material
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0
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28
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September 18, 2024
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Foliage becomes invalid when moving an entire level
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4
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1591
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September 18, 2024
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my maps have been over on memory since memory decrease update
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4
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143
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September 18, 2024
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i'm working on a project and meshes aren't loading when game is played, does anyone know a fix?
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0
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26
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September 17, 2024
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foliage lighting at distance
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2
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59
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September 17, 2024
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No translation options on static mesh
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2
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98
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September 17, 2024
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Why does my ball bounce like this? (high hit velocity gives unexpected results)
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3
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113
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September 17, 2024
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Landscape Layer foliage CustomDepth Stencil setting
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1
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176
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September 17, 2024
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How can i use different texture for each landscape's actors
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1
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57
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September 17, 2024
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UE 5.1 Crashing randomly when moving objects in the world
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4
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301
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September 16, 2024
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Chaos Destruction with millions of tiny particles
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0
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61
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September 16, 2024
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Water body ocean causing crash
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0
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77
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September 15, 2024
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How to fix Port-a-Bunkers
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7
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314
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September 16, 2024
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Unreal Engine for Fortnite
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0
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29
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September 15, 2024
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Landscape paint brush paints sqaures only [Unreal 5.3]
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0
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68
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September 15, 2024
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How can I precisely scale collision capsules?
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6
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5345
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September 14, 2024
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Large open world landscape setup
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2
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170
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September 14, 2024
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[BugReport]UE5.3 PCG-Transform Points-Rotation
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2
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702
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September 14, 2024
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why is xp calibrating never ending?
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4
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98
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September 14, 2024
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Landscape material is loaded with a delay, which causes sharp FPS drawdowns when World Partition cells are loaded
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0
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121
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September 14, 2024
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