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Test players not respecting class settings
|
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1
|
85
|
July 8, 2026
|
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Sports Car Spawner Causes Latency
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5
|
342
|
July 8, 2026
|
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Sky Jellies do not respect Wander Range or Patrol Paths
|
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1
|
103
|
July 8, 2026
|
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HUD Controller Device lacks per-player control (needs Register Player / Unregister Player, not just Class/Team)
|
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1
|
144
|
July 8, 2026
|
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Orbit Camera is broken
|
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1
|
90
|
July 8, 2026
|
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Character devices transform component does not work in level sequences
|
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1
|
134
|
July 8, 2026
|
|
Players from a far distance in game are able to be shot through structures
|
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10
|
582
|
July 8, 2026
|
|
Using abstract type for debug draw channel does not cause compiler error, instead stalls at runtime
|
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2
|
105
|
July 8, 2026
|
|
Spectate bug
|
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3
|
229
|
July 8, 2026
|
|
UEFN GroupActor silently deletes child actors from `__ExternalActors__` and leaves the level with dead references
|
|
0
|
96
|
July 8, 2026
|
|
IK / Retargeter / NPC Blueprint system broken after latest UEFN update (was working before)
|
|
18
|
593
|
July 8, 2026
|
|
Ghost builds appear shortly after breaking wooden player build structures
|
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2
|
129
|
July 7, 2026
|
|
Wall running while teleporting sometimes bugs the character
|
|
2
|
144
|
July 7, 2026
|
|
Private Island Code + Discovery playlist stuck on "Finding Server"
|
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4
|
242
|
July 7, 2026
|
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Project validation fails with MODULE_NOT_FOUND and HTTP timeout errors in UEFN
|
|
3
|
252
|
July 7, 2026
|
|
Rail device Visual not working
|
|
0
|
93
|
July 7, 2026
|
|
UEFN island suddenly unable to create matchmaking servers – old private versions also affected
|
|
1
|
122
|
July 7, 2026
|
|
Mantling is no longer working **RESOLVE**
|
|
2
|
198
|
July 7, 2026
|
|
Scene Graph: RemoveFromParent doesn’t replicate to the client if the entity is a child of a prefab
|
|
0
|
88
|
July 7, 2026
|
|
Roly Poly is damaged by Explosive Device Structure Damage
|
|
1
|
132
|
July 7, 2026
|
|
DDOS Attack on a server map
|
|
2
|
197
|
July 7, 2026
|
|
Autosave doesnt work (regression)
|
|
0
|
60
|
July 7, 2026
|
|
UEFN/CREATIVE 1.0 Missing Variant Options
|
|
1
|
132
|
July 7, 2026
|
|
CineCameraActor remains active and locks player view after Level Sequence ends
|
|
1
|
169
|
July 7, 2026
|
|
Infinity Blade Slam Can Destroy the Movement Modulator Device
|
|
1
|
146
|
July 7, 2026
|
|
HUD Device Disable Damage Numbers is inconsistent
|
|
2
|
162
|
July 7, 2026
|
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GetSimulationElapsedTime() and Time node in material graph returning different session duration values
|
|
5
|
361
|
July 7, 2026
|
|
Arc-Lightning Gun | Sound stays on player if they're being eliminated whilst firing it
|
|
1
|
201
|
July 6, 2026
|
|
Hitching in Game
|
|
2
|
185
|
July 6, 2026
|
|
Difficulties with Team settings & Inventory device
|
|
1
|
273
|
July 6, 2026
|