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Scale Light function based on distance
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|
2
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1498
|
February 16, 2016
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Voice chat using Steamworks api
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|
2
|
2052
|
February 16, 2016
|
|
Create basic specular texture through only material nodes?
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|
4
|
1642
|
February 15, 2016
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|
Pawn Uncontrollable After GoToState()
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1
|
1101
|
February 13, 2016
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|
Why is the Princess in a Magic Forest?! now on Steam Greenlight!
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|
1
|
2471
|
February 12, 2016
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|
[PAID] UE3 Experienced Multiplayer Programmer Needed for XCOM 2 Mod
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|
2
|
1310
|
February 11, 2016
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Cash Bounty for XCOM 2 IntelliSense Tool
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|
0
|
915
|
February 10, 2016
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About vector math
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|
4
|
1260
|
February 10, 2016
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Trying to mute the honking sounds on XCOM 2
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1
|
1196
|
February 9, 2016
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Triggers not working
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0
|
823
|
February 8, 2016
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CustomAnimSlot pauses rest of the anim tree while playing
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2
|
1082
|
February 8, 2016
|
|
Call function after all actors are replicated
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|
1
|
1026
|
February 8, 2016
|
|
SeePlayer() event not triggering in singleplayer mode..?
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|
5
|
1727
|
February 7, 2016
|
|
New game made by dark space
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|
3
|
2042
|
February 7, 2016
|
|
Precompile shaders outside the game?
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|
4
|
4821
|
February 7, 2016
|
|
SimplePawn Trigger
|
|
2
|
1078
|
February 5, 2016
|
|
Renegade-X
|
|
6
|
2619
|
February 3, 2016
|
|
Can't access Audiocomponent.Isplaying() from server
|
|
2
|
1020
|
February 1, 2016
|
|
Performance/number of triggers?
|
|
2
|
1183
|
January 31, 2016
|
|
Tips to make skin material for player pawn?
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|
3
|
1314
|
January 31, 2016
|
|
Frame drop when switching to DX11 mode from DX9
|
|
3
|
1211
|
January 30, 2016
|
|
Is it typical to use an animtree for the arms in a fps?
|
|
6
|
1669
|
January 29, 2016
|
|
Problems with adding custom kismet node in UDK3 (Chivalry medival warfare game)
|
|
3
|
975
|
January 29, 2016
|
|
unrealed 3 Static Mesh shadow problems?
|
|
1
|
1007
|
January 27, 2016
|
|
Game-crashing error when I try to destroy certain actors
|
|
3
|
1066
|
January 26, 2016
|
|
Snap sucks, need help!!
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|
0
|
894
|
January 26, 2016
|
|
kill messages and timer
|
|
4
|
1538
|
January 24, 2016
|
|
previously spawned decals on pawn to disapear after doing a setskeletalmesh()
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|
2
|
1276
|
January 24, 2016
|
|
player getting stuck
|
|
0
|
888
|
January 22, 2016
|
|
Allow player to move through landscape floor?
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|
2
|
1710
|
January 19, 2016
|