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2d sidescroller and third person shooter modes in udk vs ue4
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0
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424
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November 3, 2019
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Does UDK support normal maps with RMA?
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2
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923
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October 31, 2019
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Converting PBR assets to UDK?
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11
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2041
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October 3, 2019
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Map loading is closing udk editor automatically
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4
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567
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September 17, 2019
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Rebuilding .t3d imported map files are causing crashes in udk editor
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0
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485
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September 14, 2019
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How to vSize a vector?
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2
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613
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September 13, 2019
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When I make changes to persistent level's Kismet, other maps get marked as changed. What changed?
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0
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385
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September 6, 2019
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How to blend shaders between intersecting meshes?
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2
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1662
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August 27, 2019
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Collision breaks InterpActor movement in Matinee
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5
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656
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August 18, 2019
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Help with my maps.
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1
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454
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August 14, 2019
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The limits of UDK
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2
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711
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August 12, 2019
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Has anyone successfully converted a UE3 game to Windows 10 appx?
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12
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2405
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June 21, 2019
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Archetypes' thumbnails
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1
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439
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June 9, 2019
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Does epic store support UDK games?
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2
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522
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June 4, 2019
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Sniper Elite X-Ray Kill Effect
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6
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2598
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May 29, 2019
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Physical material masks
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0
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1244
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April 23, 2019
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Does UDK license cover a arcade machine distribution?
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2
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561
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April 23, 2019
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Scaleform Minimap (Radar) disappears after cooking
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5
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860
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April 8, 2019
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Control head rotation with matinee?
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2
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465
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April 2, 2019
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Is there any way for material to know if it is on a mesh that has been mirrored?
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3
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575
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April 2, 2019
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Either my game is possessed or I am finding all of the edge cases
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0
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455
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March 27, 2019
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Are the Landscape and Foliage modes broken for you guys?
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2
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550
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March 21, 2019
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Scene capture reflect actor
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11
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1340
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March 5, 2019
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Need help with dynamic music please
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1
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453
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March 5, 2019
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Particles show up correctly in my game and in distributed editor, but not in distributed game
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3
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536
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February 20, 2019
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Can this be done in UDK?
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5
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616
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February 15, 2019
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How do I add an animated (tweened) symbol inside a Scaleform button?
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3
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523
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February 12, 2019
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some render time results
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1
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522
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January 26, 2019
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UDK Matinee Camera Transition
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1
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501
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January 12, 2019
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Anyone else suddenly unable to build lighting?
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13
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1198
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December 4, 2018
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