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About the FX category
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1
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3297
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September 2, 2021
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How do I create damage numbers using Niagara?
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1
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3
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March 21, 2026
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Needed help with making a blood FX
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0
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3
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March 21, 2026
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How can I show the glow of an Arkanoid's block when it's hit?
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1
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6
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March 20, 2026
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Effect material to offset surfaces of a static mesh?
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1
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10
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March 18, 2026
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Niagara causes engine hard crush when override "System to Spawn" parameter of NDC AccessContextInstance node
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0
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13
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March 14, 2026
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Scale a niagara particle system
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40
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43743
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March 11, 2026
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Niagara system always spawns particles at 0, 0, 0
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6
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3603
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March 10, 2026
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Editor Color Picker BROKEN Disappears in Niagara Curve
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6
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1375
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March 6, 2026
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Niagara particles need to share same movement and pivot
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1
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24
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March 5, 2026
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How to see the mesh location in UE5?
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7
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2056
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March 4, 2026
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Get Triangle Coord at UV (StaticMesh) not working in Niagara?
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2
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253
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March 1, 2026
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In 5.7.3,When I Edit Color Curve,it beacoms very laggy.
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0
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17
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February 26, 2026
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Niagara particles always rendered behind my mesh. How to fix it ?
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4
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55
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February 26, 2026
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System's sprite not following local rotation in level
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0
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17
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February 23, 2026
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Overlayd material draw distance option dont work
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3
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78
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February 22, 2026
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Anyone else lost a published creative map they spent ages on?
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0
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8
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February 9, 2026
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Question about Pooling
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3
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57
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February 5, 2026
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how to apply texture/material in a 3D model on UEFN in 2026? (Obs: In the past, it was just scrolling to the object and done... Just like that. Now it's not and I don't know how to apply properly)
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1
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36
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February 3, 2026
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Niagara system not working until I open it and it compiles - still won't work in packaged game
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25
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7336
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February 1, 2026
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Niagara Scratch Pad - Map Set Node Question
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4
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42
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January 30, 2026
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CPU access error problem?
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2
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484
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January 29, 2026
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Ribbon renderer connects wrong particles when reactivating emitter
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1
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178
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January 17, 2026
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Why is my Decal turning into Multiple copies ? How to fix it ?
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1
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40
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January 12, 2026
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Why is my Decal turning into Multiple copies in Unreal Engine 5.5 ? How to fix it ?
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1
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37
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January 11, 2026
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Mesh Orientation, forward and top vector control on Spline path
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4
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3933
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January 9, 2026
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Chaos fragments position to Niagara
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0
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42
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January 8, 2026
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Niagara Data Channels and Continuous Emitters
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3
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139
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January 7, 2026
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RANT about Niagara // Scratchpad // Developer Assistant
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5
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150
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January 3, 2026
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Niagara GPU Particle limit?
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8
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4831
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December 23, 2025
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