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See particles in Flex
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0
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222
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March 16, 2018
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Deflecting Particles on Collision
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0
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346
|
March 15, 2018
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How to set locations and orientations of paticles in particle system every frame?
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0
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191
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March 14, 2018
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GPU Particle Collision Problem
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1
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760
|
March 12, 2018
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Externally Referenced warning - what does it mean?
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19
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6862
|
March 12, 2018
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Disable Particle Emitter in Particle System Editor
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1
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740
|
March 12, 2018
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Why are my custom made particles not working?
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0
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229
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March 12, 2018
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Particles Won't Appear In Editor
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4
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9226
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March 12, 2018
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Particles in a 2D game?
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0
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549
|
March 9, 2018
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Life offset on emitter initial location
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0
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288
|
March 9, 2018
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Is it possible to get an emission seed for particle spawn rate?
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0
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298
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March 9, 2018
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How do I get my custom rain particles to work?
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2
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266
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March 8, 2018
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Trying to make a helix particle system
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3
|
1876
|
March 6, 2018
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Particle effect works in editor but not play window
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0
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403
|
March 5, 2018
|
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How do I increase particle draw distance?
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1
|
3844
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March 4, 2018
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Global particle count for specific particle effects
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0
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502
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February 28, 2018
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How can i optimize gpu particle type?
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0
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240
|
February 26, 2018
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Weird Particle Collision Issue
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0
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467
|
February 25, 2018
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Game editor performance does not match on standalone
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5
|
1030
|
February 22, 2018
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Weird Particle Collision Issue
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0
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367
|
February 22, 2018
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Partical system
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0
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222
|
February 19, 2018
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How to get the starter pack for my old project that doesn't have the starter pack?
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1
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463
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February 18, 2018
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Improve behavior of event overlap vehicle particle trails
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2
|
320
|
February 16, 2018
|
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Muzzle flash particle is moving in the direction of the wind
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3
|
465
|
February 16, 2018
|
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How to destroy an actor after particle is destroyed?
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2
|
623
|
February 15, 2018
|
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Cascade Gpu Particle warm-up time broken
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4
|
1091
|
February 14, 2018
|
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Ribbon Data Particles not Rendering Geometry
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0
|
194
|
February 11, 2018
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Beam Particle effect is inconsistent
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|
1
|
477
|
February 10, 2018
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Projectile hit
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5
|
4610
|
February 10, 2018
|
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Destructible mesh and particle system
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|
1
|
800
|
February 10, 2018
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