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Crash when using PCG and Instanced Stereo
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1
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58
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April 16, 2026
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Critical Issue: VR App Running in Windowed Mode and Crashing After v74 Update
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7
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438
|
April 15, 2026
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Quest 2/Android 3.53 compile error: "libcurl error: 6 (Couldn't resolve host name)"
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4
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3574
|
April 14, 2026
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360 Stereoscopic video VR
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5
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102
|
April 13, 2026
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How To: Game Development Best Practices for Quest 3 using Unreal Engine 5
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26
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10872
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April 9, 2026
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How to fade to black when player goes out of bounds?
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5
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3880
|
April 7, 2026
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How to scroll through video via controll bar?
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4
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3005
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April 7, 2026
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Picking up creatures
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1
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45
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April 5, 2026
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Metaquest 3 setup Problem
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1
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172
|
April 4, 2026
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Passthrough for OculusVR on the 4.27-plus branch not working?
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0
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28
|
April 3, 2026
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Passthrough in Virtual Desktop
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2
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81
|
April 2, 2026
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Struggling with blurry image on Vision Pro M5
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1
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77
|
March 31, 2026
|
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UE 5.7.0 changes in android settings and prerequisites needed for Quest?
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3
|
998
|
March 29, 2026
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Quest Passthrough Camera Access via Camera2 API [UE5 Plugin]
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8
|
747
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March 28, 2026
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Is anyone else getting unexpected touch controller rotations when using the Interaction SDK in 85.0?
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1
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85
|
March 27, 2026
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getting this error when starting TM 2026.1
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0
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50
|
March 25, 2026
|
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Need to hire someone for: Pimax Crystal VR headset for existing boat simulation level
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0
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33
|
March 24, 2026
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[PICO][OpenXR]How to create custom compositor layer according to custom stereo layer shape in plugin and extend the xr compositor layer's next’?
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1
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32
|
March 23, 2026
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Is ISDK Interactable Widget supported for runtime spawning in Unreal Engine?
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0
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32
|
March 23, 2026
|
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VR DEATH SIMULATION
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4
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58
|
March 19, 2026
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Trying to have "Tooltips" for VR controllers so people know what does what
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1
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163
|
March 13, 2026
|
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Scroll bar no longer draggable in VR
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13
|
3153
|
March 12, 2026
|
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ARCore with Vulkan Support?
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4
|
298
|
March 12, 2026
|
|
Streaming VR camera to browser via Pixel Streaming
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2
|
217
|
March 12, 2026
|
|
eta Quest 3 - Distant surfaces look pixelated / blocky in VR
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0
|
37
|
March 11, 2026
|
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[UE 5.7.3] MRUK Error 3: Anchor Discovery Failed with Epic Native OpenXR and DX12
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2
|
133
|
March 10, 2026
|
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Instanced Stereo broken in 5.6?
|
|
15
|
1157
|
March 10, 2026
|
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UI Freezes after exiting "Play this level in VR"
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0
|
40
|
March 8, 2026
|
|
Use SteamVR with WMR as the OpenXR runtime
|
|
3
|
97
|
March 7, 2026
|
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Zero-G hand-based movement, locomotion mechanics similar to Lone Echo/Echo VR (Updated 1/23/19)
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52
|
10420
|
March 5, 2026
|