|
Quest Passthrough Camera Access via Camera2 API [UE5 Plugin]
|
|
8
|
826
|
March 28, 2026
|
|
Is anyone else getting unexpected touch controller rotations when using the Interaction SDK in 85.0?
|
|
1
|
98
|
March 27, 2026
|
|
getting this error when starting TM 2026.1
|
|
0
|
56
|
March 25, 2026
|
|
Need to hire someone for: Pimax Crystal VR headset for existing boat simulation level
|
|
0
|
36
|
March 24, 2026
|
|
[PICO][OpenXR]How to create custom compositor layer according to custom stereo layer shape in plugin and extend the xr compositor layer's next’?
|
|
1
|
45
|
March 23, 2026
|
|
Is ISDK Interactable Widget supported for runtime spawning in Unreal Engine?
|
|
0
|
42
|
March 23, 2026
|
|
VR DEATH SIMULATION
|
|
4
|
69
|
March 19, 2026
|
|
Trying to have "Tooltips" for VR controllers so people know what does what
|
|
1
|
180
|
March 13, 2026
|
|
Scroll bar no longer draggable in VR
|
|
13
|
3185
|
March 12, 2026
|
|
ARCore with Vulkan Support?
|
|
4
|
310
|
March 12, 2026
|
|
Streaming VR camera to browser via Pixel Streaming
|
|
2
|
232
|
March 12, 2026
|
|
eta Quest 3 - Distant surfaces look pixelated / blocky in VR
|
|
0
|
43
|
March 11, 2026
|
|
[UE 5.7.3] MRUK Error 3: Anchor Discovery Failed with Epic Native OpenXR and DX12
|
|
2
|
175
|
March 10, 2026
|
|
Instanced Stereo broken in 5.6?
|
|
15
|
1234
|
March 10, 2026
|
|
UI Freezes after exiting "Play this level in VR"
|
|
0
|
46
|
March 8, 2026
|
|
Use SteamVR with WMR as the OpenXR runtime
|
|
3
|
123
|
March 7, 2026
|
|
Zero-G hand-based movement, locomotion mechanics similar to Lone Echo/Echo VR (Updated 1/23/19)
|
|
52
|
10589
|
March 5, 2026
|
|
UE 5.5.4 with v78 VR Preview Crashing
|
|
6
|
469
|
March 3, 2026
|
|
Virtual Texture + Instanced Stereo broken in 5.6 and 5.7 preview
|
|
6
|
577
|
March 2, 2026
|
|
UE5.4 + Vive OpenXR Sample — “Unknown Motion Source *Interaction” warnings + Massive lags after first VR Preview run
|
|
5
|
135
|
February 25, 2026
|
|
Support for Apple Vision Pro in Unreal ??
|
|
207
|
39811
|
February 24, 2026
|
|
vr.InstancedStereo=True causes PSO Shader Compilation failure with HDR
|
|
0
|
48
|
February 23, 2026
|
|
VR Teleportation Z height to low
|
|
1
|
87
|
February 23, 2026
|
|
Only one eye working with Forward Rendering unchecked and TAA active
|
|
0
|
37
|
February 23, 2026
|
|
.umap files invisible in content browser
|
|
8
|
4248
|
February 22, 2026
|
|
UE 5.7 Collab viewer template, 'on clicked' events whilst in VR mode
|
|
0
|
38
|
February 19, 2026
|
|
5.2 Branch - OpenXR assumes single GPU, wants to restart to change GPU adapter
|
|
14
|
3200
|
February 19, 2026
|
|
Improving Leap Motion Hand Tracking
|
|
1
|
177
|
February 18, 2026
|
|
How to set up Collab Viewer Template for standalone Quest 2/3
|
|
17
|
1449
|
February 17, 2026
|
|
Packaging and installing to the HTC VIVE Focus
|
|
2
|
297
|
February 17, 2026
|