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Some objects are black
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1
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24
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December 22, 2025
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PSO collection & integration in UE5.5+
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2
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134
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December 22, 2025
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Rect Lights - barns not working on static lights - ies profile not working
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3
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700
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December 22, 2025
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Sun flickering (directional light)
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10
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5061
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December 22, 2025
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My FOV seems to be locked to 170 and it won't let me change it?
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3
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1415
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December 22, 2025
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weird black lines shapes and artifacts in final render
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0
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22
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December 22, 2025
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Formulation of custom projection matrices in Capture Components
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1
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14
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December 22, 2025
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VDB Heterogeneous Volume Sorting/Occlusion Issues with Opaque Geometry
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1
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37
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December 21, 2025
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Volume Materials and Instanced Stereo?
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0
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20
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December 21, 2025
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Some objects are black
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0
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14
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December 21, 2025
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How to add a custom post processing pass
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4
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60
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December 21, 2025
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Camera resolution is locked and unsure how to fix
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0
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15
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December 21, 2025
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Problem with MegaLights
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13
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410
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December 20, 2025
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Using Colored Translucent Shadows with Baking does not work after UE 5.5
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4
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69
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December 20, 2025
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[Issue] SceneData is NULL in FPrimitiveSceneInfo::UpdateComponentLastRenderTime after upgreade to UE5.7
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0
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35
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December 20, 2025
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[5.5-5.7] Graphical glitch on static mesh components
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7
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14
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December 20, 2025
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Lightmass crashes every build
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11
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9594
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December 20, 2025
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[Issue] Volumetric Fog settings changing during play
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2
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89
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December 20, 2025
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Error distance field generated when using two-sided material
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5
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56
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December 20, 2025
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Redmi k60pro(8gen2)UE获取设备分辨率不对
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2
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10
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December 20, 2025
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Vertex color turn whitish if bone are mannipulated since 5.7
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0
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20
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December 20, 2025
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Vertex color does not work on Skeletal Mesh with Nanite enabled
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4
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100
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December 20, 2025
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移动端 Vulkan
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3
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8
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December 20, 2025
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Issue with Volume Smoke in VR in UE 5.5
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3
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103
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December 20, 2025
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How to implement a Dual Rendering Pipeline (High/Low Spec) similar to Fortnite's 'Performance Mode' in a single build?
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1
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15
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December 19, 2025
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Reflections don't show translucent objects.
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5
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16
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December 19, 2025
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ClipToWorld transform in materials does not behave as expected
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3
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4
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December 19, 2025
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Render target of scene capture in main renderer does not update if Niagara system samples it
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2
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16
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December 19, 2025
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When r.SSR.Stencil is enabled, there is wrong logic observed.
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3
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11
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December 19, 2025
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Performance issues with swappy enabled
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5
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12
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December 19, 2025
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