Is it possible to mask a Substrate glass material?
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1
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38
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July 13, 2025
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Sky Atmosphere is straight up black and won't change
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39
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20750
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July 13, 2025
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Day/night cycle for Mobile
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2
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30
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July 13, 2025
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Substrate materials not being created.
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0
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33
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July 12, 2025
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Motion Design Tools
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0
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23
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July 12, 2025
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Baked lights on instanced static meshes are buggy
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0
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19
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July 12, 2025
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Built lighting making unshaded/black squares.
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0
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19
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July 12, 2025
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Is there a method to exclude an object from a render?
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0
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23
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July 12, 2025
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Why am I getting these artifacts after flipping Normal green channel?
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1
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25
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July 12, 2025
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Skylight leaks light into interiors when Global Illumination is disabled
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6
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12
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July 11, 2025
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Niagara works differently between Editor and Package
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0
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15
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July 11, 2025
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Transluicency and Semi-transparent shadows?
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1
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1384
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July 11, 2025
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Level Sequencer Misalignment: Sequence Plays in Wrong Level Environment (UE 5.5)
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0
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16
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July 11, 2025
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Lumen lighting issue – Roof corner appears overlit instead of shaded (UE 5.6)
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1
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43
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July 11, 2025
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Can't dowload some plants or objects
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2
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53
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July 11, 2025
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Why is my foliage untextured?
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1
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21
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July 11, 2025
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How can I convert a UI widget to a PNG and export it?
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1
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49
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July 11, 2025
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Foliage normals not working as expected
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0
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35
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July 10, 2025
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UE5: Unable to write to runtime virtual textures with material on static mesh?
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5
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3275
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July 10, 2025
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Is it possible to change the opacity of trees in twinmotion?
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1
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90
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July 10, 2025
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Custom Depth Write Masks
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8
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14
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July 10, 2025
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Viewport and Render in very low quality (UE5)
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0
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37
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July 10, 2025
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It appears that there is not a solid white background or skydome...
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1
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60
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July 10, 2025
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Nanite Artifacts
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1
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53
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July 10, 2025
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Scene Texture - World Normals are not shown properly on UE 5
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8
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1770
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July 10, 2025
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How to stop fog that appears to move
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4
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63
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July 10, 2025
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Can DBuffer decals be customised to render on translucent surfaces?
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0
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25
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July 10, 2025
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Split Screen post processing doesn't work
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6
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1001
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July 10, 2025
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Ray marching without custom node
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2
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26
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July 9, 2025
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Patch Tracer per macOS
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0
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30
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July 9, 2025
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