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Nailing Down Expensive Lumen Scene Updates
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1
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67
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October 9, 2025
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Incorrect Lumen Scene direct lighting when objects behind/beneath masked landscape.
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7
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75
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October 8, 2025
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Nanite with Fast Moving Geometry
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6
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84
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October 8, 2025
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Add value readable by Emitters to FNiagaraSystemParameters
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3
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32
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October 8, 2025
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Grass (HISM Component placed via PCG) flickers when a nearby actor visibility changes
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8
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127
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October 8, 2025
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Rect lights and directional light problem in a closed room
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0
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53
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October 8, 2025
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World Offset (depth) with Fracture and Geo Collections
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0
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36
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October 8, 2025
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Shadow LOD (or something) is creating a nasty pixelized shadow from a distance
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2
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71
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October 8, 2025
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Why does subtracting SceneDepth from CustomDepth produce an object mask?
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1
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89
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October 8, 2025
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PSO Precaching Hitches
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9
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154
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October 13, 2025
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How to bake light in unreal 4.27
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3
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74
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October 8, 2025
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Using Lumen/Nanite/VSM/PLA with low polygon meshes...
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24
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584
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October 8, 2025
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Screen Traces Off Causes Tiny Gap Between Static Meshes
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0
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28
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October 8, 2025
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UE5.x Forward Rendering + MSAA and Masked Material
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1
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136
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October 7, 2025
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Questions on Best Practices for Nanite: LOD Interaction and ISM/HISM Combination
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7
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137
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October 7, 2025
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VR in 5.6 has a smearing no matter what settings I use
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26
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2118
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October 7, 2025
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Texture Size LODs
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9
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15815
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October 7, 2025
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Sun directional light drastically alters when volumetric cloud shadows are enabled
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8
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76
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October 8, 2025
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Approximation returns black mesh when Minimum Lod is not 0
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7
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68
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November 6, 2025
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Failed to generate Nanite data for this mesh, we want to know the reason
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6
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68
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October 7, 2025
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Dynamic Mesh Not Casting Shadows
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2
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1058
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October 6, 2025
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A question about light and cast shadows!
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2
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75
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October 6, 2025
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Request: Per-pixel transparent, click-configurable Slate window in standalone/shipping (desktop overlays)
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2
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88
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October 6, 2025
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MRQ Console Variables do NOT revert to pre-render state
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2
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70
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October 6, 2025
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Shader Symbols not generated on Windows in 5.5
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1
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36
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October 6, 2025
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[UE5.6] Gradient lighting artifacts. How to fix?
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2
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116
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October 6, 2025
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How do i exclude niagara particles from a postprocess volume?
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0
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76
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October 6, 2025
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Cast shadow follows camera. How can I fix it.
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10
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927
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October 6, 2025
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More info on Hardware Benchmark discrepancies
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2
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44
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October 6, 2025
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Crash in ConvertToExternalUniformBuffer
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2
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40
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October 6, 2025
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