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Volumetric fog vs. Instanced stereo (deferred)
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5
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154
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April 15, 2026
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Wierd stripes everywhere in 5.7
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1
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182
|
March 25, 2026
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Twinmotion freeze when turning on path tracing
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0
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87
|
March 25, 2026
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Black halo around white unlit material
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3
|
289
|
March 25, 2026
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Is it possible to view Lit + Wireframe at the same time in Unreal Engine?
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1
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167
|
March 25, 2026
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Help Needed - Substrate Glass Appearing differently between Preview and Scene
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2
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442
|
March 25, 2026
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5.7.x - Substrate - Movie Render Queue - Shader Compile Fails every frame - Stutter
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2
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220
|
March 25, 2026
|
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GPU driven culling for non-nanite geometry
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1
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116
|
March 25, 2026
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The character's face shows noisy shadows and strange light patterns(lines) in dark place.
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0
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48
|
March 25, 2026
|
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UE 5.5 - Heavy ghosting offset of my moving object
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4
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2902
|
March 25, 2026
|
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After changing RHI to vulkan, this happen
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5
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194
|
March 25, 2026
|
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Movie Render Queue vs Viewport
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1
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126
|
March 24, 2026
|
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Why does my image look like it’s been infected with a virus when I switch to Lumen Scene mode instead of Lit mode?
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1
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107
|
March 24, 2026
|
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Nanite clusters constantly paging in and out for nearby objects
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2
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112
|
March 24, 2026
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Under AMD GPU environments, SVT sampling has UV overflow in probability, resulting in abnormal color.
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3
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92
|
March 24, 2026
|
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Rendering passes, paralleldraw optimization
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7
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216
|
March 24, 2026
|
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Random GPU crashes and timeouts on Windows with D3D12 mostly on app startup
|
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31
|
601
|
June 11, 2026
|
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Imported font vertical alignment issues
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7
|
2419
|
March 24, 2026
|
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Where does Nanite decide it needs to batch draw calls?
|
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2
|
135
|
March 24, 2026
|
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[5.5.3] Lumen Bounce Light in SceneCaptureComponent2D
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3
|
165
|
March 24, 2026
|
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Path Trace DOF pass bug
|
|
1
|
112
|
March 24, 2026
|
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Conditionally Disable Tone Mapping Using Custom Stencil
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2
|
183
|
March 24, 2026
|
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Scene looks different in Android/Quest preview vs Desktop (emissive color and lighting issue)
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2
|
345
|
March 24, 2026
|
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Problem with spawning grass in UE5 out of control
|
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1
|
70
|
March 24, 2026
|
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Translucency dynamic res doesn't update when the overall GPU is over budget
|
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4
|
184
|
March 24, 2026
|
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Why does the sphere rendered by my shader code on the model appear distorted (not a perfect circle), especially at the edges/corners of the model?
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2
|
124
|
March 24, 2026
|
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SetLastRenderTime runs on primitives scheduled for deletion
|
|
7
|
123
|
March 23, 2026
|
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5.7 Landscape paint layer blend issue
|
|
13
|
1414
|
March 23, 2026
|
|
OCIO + nDisplay not producing expected output
|
|
2
|
112
|
March 23, 2026
|
|
Lumen tracing reflection rays on Unlit materials
|
|
2
|
127
|
March 23, 2026
|