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Single-frame sequence not written
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12
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2
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May 18, 2026
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Change in Convolution Bloom Strength after Resizing Editor Viewport or Changing r.ScreenPercentage
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2
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5
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May 18, 2026
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black areas. also lumen visualization black
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3
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88
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May 18, 2026
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How to make worldspace UI ignore anti aliasing?
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3
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83
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May 18, 2026
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UActorComponent::SendRenderDynamicData_Concurrent()
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2
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1
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May 18, 2026
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Post-Process outline Artifacting in right eye only
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1
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105
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May 18, 2026
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[Feature Request] More Projector Light Settings
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1
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81
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May 18, 2026
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Square/weird shadows
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5
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119
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May 18, 2026
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GPU Stalling and Unusually High Draw Times
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0
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41
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May 18, 2026
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Recommended Lightmass Version
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4
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143
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May 18, 2026
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Unreal Engine shading problem
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0
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32
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May 17, 2026
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How to fix this weird hardline when ramp hits 1.0?
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0
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76
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May 17, 2026
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[UE5.7] How to fix detail lighting artifacts (ringing and dark areas)?
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2
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61
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May 17, 2026
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Ultra Volumentric now working in CineCamera but working in standard CameraActor
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0
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19
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May 16, 2026
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Post Process Absolute World Position is weird
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10
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1588
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May 15, 2026
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Twinmotion wrong texture mapping
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0
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28
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May 15, 2026
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Lumen Hardware Raytracing with nanite and splitscreen
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8
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1
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May 20, 2026
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How can I bake lighting for only a small specific area in UE5?
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3
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106
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May 15, 2026
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World Accurate Height maps
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5
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3088
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May 15, 2026
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Render target / scene capture 2d bug
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0
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23
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May 15, 2026
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[UE 5.7] Substrate: Path Tracer exhibits severe colored banding when varying Transmittance Color/Thickness in a Single Volume Slab
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0
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36
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May 15, 2026
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UE 5.7 Landscape Blending Issue with Substrate Materials
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0
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39
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May 15, 2026
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How do I specify ray tracing proxy mesh for nanite asset?
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1
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43
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May 15, 2026
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How to Import an HDRI Image as HDRI Texture and not HDRI Cubemap?
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25
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6607
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May 14, 2026
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NOT Solved. Pixelated DOF issue on out of focus objects close to the camera when rendering through Movie Render Queue. (UE 5.6)
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11
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635
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May 14, 2026
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UPCGSettings::GetSettingsCrc() recomputes full object CRC on every call in non-editor builds, causing 500ms+ GT spikes when PostExecutePrimaryLoopElement iterates over large point sets
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2
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6
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May 14, 2026
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Low quality of gaussian splats with XVerse
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0
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26
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May 14, 2026
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Substrate and Lumen rendering artifacts.
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8
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7
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May 14, 2026
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咨询下目前的可见性剔除优化方面的问题,特别是关于Nanite和遮挡剔除之间的
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4
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19
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May 14, 2026
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Path tracing SSS Albedo Remapping — Unconditional G Correction Possible Bug
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8
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20
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May 14, 2026
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