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UE 5.8 – Audio listener position is incorrect when CineCamera is attached to another actor
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0
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48
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July 14, 2026
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I can not to stat new project
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1
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119
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July 13, 2026
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UE 5.8: SequencerTools.export_level_sequence_fbx() in Python writes every spawnable only as bare nodes
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0
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137
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July 13, 2026
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Project Titan doesn't correctly download
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0
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50
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July 13, 2026
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[UE 5.8] Chaos mover - Incorrect pawn rotation when flying upside down.
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0
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85
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July 13, 2026
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Erro open project 5.8 in SM6 on linux ubuntu 26.04
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1
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146
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July 12, 2026
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UE 5.8. Pass Translucency::OITCombine(SeparateTransluency) has a read dependency on OIT.SampleData, but it was never written to.
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1
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126
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July 12, 2026
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Sublevels disappear and reappear on restart of editor?
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0
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65
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July 12, 2026
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Why doesn't DMX Previs Sample work in new version 5.8
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0
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76
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July 11, 2026
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Crash in MeshModelingToolsEditorOnly during Edit Weights operation (Array index out of bounds)
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0
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65
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July 11, 2026
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Pure Getter Nodes Can Be Disabled but Not Re-Enabled Individually
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0
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59
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July 11, 2026
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Invalid domain
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0
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59
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July 10, 2026
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Importing a Material in 5.8
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0
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74
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July 10, 2026
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Unreal Engine 5.8 full of bugs
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1
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431
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July 10, 2026
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Vulkan RHI submits batches that wait on binary semaphores before the corresponding signal operations are submitted (violates VUID-vkQueueSubmit-pWaitSemaphores-03238); deadlocks on Mesa/RADV Linux
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1
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141
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July 9, 2026
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IARC questionnaire changes are not applied after publishing a new release. Island Code : 7028-5731-5987
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1
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89
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July 9, 2026
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[5.8] [substrate] OpenPbr Material Function is wrong
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0
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80
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July 9, 2026
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BlueprintTools read_graph_dsl output is not round-trippable through write_graph_dsl for nodes with multiple data outputs (single bind emitted for a non-first output → write binds it to the wrong pin)
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0
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96
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July 9, 2026
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Many important keyboard shortucts are broken in 5.8
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0
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96
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July 9, 2026
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new vertex snapping method in 5.8 is terrible
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0
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217
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July 9, 2026
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Sunshadow Leak Issue on Close Up View Bug on 5.8
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0
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118
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July 8, 2026
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Download not possible (systematic error)
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2
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159
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July 8, 2026
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UE 5.7.4 Instantly Crashing On eGPU Intel Mac Setups
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1
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99
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July 8, 2026
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PIE PC Hard Crash 5.7 and Above
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1
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136
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July 8, 2026
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Editor crash (0xc0000005 / null deref) switching to StateTree tab after stopping PIE while detached (F8) and a Vehicle pawn is selected
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0
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60
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July 7, 2026
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Live Coding enters infinite recompile loop after header (.h) modification due to CppDependencyCache partition error in UE 5.8
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0
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99
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July 7, 2026
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MetaHuman auto-rig fails with 'Server Error'
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0
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145
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July 7, 2026
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MetaHuman 5.8 Conform: Unable to Preserve Body Height
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0
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107
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July 7, 2026
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Can anyone actually test the new 5.8 Mesh Terrain please?
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1
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226
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July 7, 2026
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Crash (EXCEPTION_ACCESS_VIOLATION): Mover RollbackBlackboard race between anim-thread trajectory prediction and game-thread rollback - reproducible on pawn teleport
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0
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94
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July 7, 2026
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