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About the Issues and Bug Reporting (Unreal Engine) category
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0
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37
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January 26, 2026
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Fab update has broken c++ projects
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1
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74
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October 29, 2026
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UE 5.8.1 iOS Archive fails with "cp: <App>.app: Not a directory" during PhaseScriptExecution on Xcode 26.1.1
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11
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315
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October 29, 2026
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In-Island Transactions Failed open in new window You can't create a new release with this version because it has in-island transaction errors. Create a new version in UEFN that resolves the issues, then try again.
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2
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28
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October 28, 2026
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Launcher 20.3.6: Engine Versions empty, Install Engine and + do nothing
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5
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156
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October 28, 2026
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Launcher 20.3.5: Install Engine and + do nothing, Engine Versions empty, log shows "found 0 entitled apps" (new account)
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10
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257
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October 28, 2026
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I am unable to install Unreal Engine through the Epic Games Launcher
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0
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10
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October 28, 2026
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ShallowWaterRiver simulation does not initialize in Unreal Engine 5.7.4
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9
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530
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October 28, 2026
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MetaHuman Identity "Track Markers" fails with ONNX Runtime SEH exception / "Session creation failed" on RTX 5090 (works when 5090 is disabled)
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0
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15
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October 28, 2026
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WaterBody Exlusion Volumes Don't Work
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1
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89
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October 28, 2026
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Epic Games Launcher stuck on Resume after UE 5.8.x update – manifest commit never completes [Workaround v2]
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17
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1047
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October 28, 2026
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[Metal][Mac] FMetalResourceHeap allocates 512 MB MTLHeap blocks and never frees an empty block: graphics memory only ever grows in 512 MB steps
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0
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16
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October 28, 2026
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[Metal][Mac] FMetalViewport::PresentDrawLayers retains LocalDrawable and never releases it: one CAMetalDrawable leaked per presented frame
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0
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8
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October 28, 2026
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[Metal][Mac] FMetalDescriptorHeap destructor is empty: every FlushPendingDescriptorUpdates leaks an FRHIHeapDescriptorAllocator + FMetalRHIBuffer (steady memory growth on METAL_SM6)
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0
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13
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October 28, 2026
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Regression (UE 5.8): Access Violation crash in FBacktracer::AddModule when loading DLLs with chained unwind info (UNW_FLAG_CHAININFO)
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0
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12
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October 28, 2026
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[Bug] [UE5.8.1] "DistanceToNearestSurface" Material Node doesn't work if a [Blueprint] with a [Scene capture component 2D] and a [TextureTarget] is present in the level.
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2
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224
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October 28, 2026
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Asseration failed ,search ue5.8.0 stable , bWasFound
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3
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109
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October 27, 2026
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GTAO in 5.8 crash with SM5.
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2
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135
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October 27, 2026
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CRASH caused by unsafe C-style subclass cast in UCharacterMovementComponent::CapsuleTouched
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1
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77
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October 27, 2026
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Levels that worked in 5.8.1 now crash in 5.8.2
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1
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132
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October 27, 2026
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[5.8] Nanite: Owner No See mesh with Cast Hidden Shadow casts no shadow for its owner's camera (virtual shadow maps)
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0
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24
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October 27, 2026
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[UE 5.8][MediaViewer] Crash when switching Level Editor viewport type to Cinematic Viewport
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1
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85
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October 27, 2026
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UE 5.8.3 MetaHuman Assembly — Cannot break link errors in official Control Rigs
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2
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79
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October 27, 2026
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Epic Games Launcher – Unable to Install Unreal Engine (Install Button Not Working)
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4
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168
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October 27, 2026
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Can't Install 5.8
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10
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1128
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October 27, 2026
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error on a master matrerial after migrating from original project, can't find the reason
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0
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10
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October 27, 2026
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Post Process Volume Not Working
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0
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11
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October 27, 2026
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[UE 5.8] Orientation Warping's root rotation skips bones already cached in component space - one-frame body snap
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0
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10
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October 27, 2026
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Game crashes.
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0
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16
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October 27, 2026
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Nanite Tessellation pushes displacement in the wrong direction on landscapes with Z scale (UE-367789, still in 5.8)
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0
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25
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October 27, 2026
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