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Crashed and wont open without crashing GAIN
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0
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29
|
October 13, 2026
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5K2K scaling issue on UE5
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0
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25
|
October 13, 2026
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UE5.8 GASP slide issue in Shipping build
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1
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74
|
October 13, 2026
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UE 5.8.3 Mac M1 OnMouseButtonDown override returns nothing
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1
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64
|
October 13, 2026
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[UE 5.8.3][macOS] UBA orphan cleanup shell revokes debugger terminal, causing Python initialization breakpoint
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0
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42
|
October 12, 2026
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UE MCP Global setting needed
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0
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19
|
October 12, 2026
|
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"Project Settings" menu missing in UEFN — cannot enable UEFN MCP Toolsets
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2
|
166
|
October 12, 2026
|
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UE5.8 Unable to build Game on macOS 27
|
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15
|
951
|
October 12, 2026
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[Linux][Vulkan] Editor crash (SIGSEGV in NVIDIA driver) in FVulkanSwapChain::AcquireImageIndex WaitForFence after out-of-date swapchain under XWayland. Workaround: r.Vulkan.CpuWaitForFence=0
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0
|
93
|
October 12, 2026
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5.8.1 dev-slim container includes a UBA file that decompresses to 1TB file on disk
|
|
2
|
112
|
October 12, 2026
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[UE 5.8.3][Editor] Level viewport settings (show flags such as Grid) are lost on Cmd+Q / File > Exit; only the window close button saves them
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0
|
43
|
October 11, 2026
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Control rig bends the knees of my mocap MH animations
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0
|
32
|
October 11, 2026
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|
[UE 5.8.3][Lumen] Broad interior light leakage in a sealed stock-cube room with Screen Probe Gather
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0
|
74
|
October 11, 2026
|
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Unreal Engine Library empty — "found 0 entitled apps" / "Loaded 0 item files" but account HAS the UE entitlement
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0
|
103
|
October 11, 2026
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|
PROBLEMA VERSIÓN UEFN - MODO CREATIVO
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0
|
41
|
October 11, 2026
|
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FSavedMove_Character::CanCombineWith compares movement base pointers, so moves never combine on Movable bases
|
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0
|
35
|
October 11, 2026
|
|
Proejct based plugin's verse package do not generate and is not visible in UE6-main
|
|
1
|
41
|
October 11, 2026
|
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UE 5.5 Niagara particle becomes invisible randomly
|
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0
|
50
|
October 10, 2026
|
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UE 5.8 Project is incompatible with VS
|
|
1
|
107
|
October 10, 2026
|
|
Can't login unreal engine 5
|
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0
|
20
|
October 10, 2026
|
|
Holes in Navmesh
|
|
5
|
179
|
October 10, 2026
|
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[5.8.3] Movie Render Graph does not render SkyAtmosphere for .png and .exr outputs.
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|
0
|
64
|
October 9, 2026
|
|
[UE 5.8.3][Unreal MCP] BlueprintTools.set_pin_value does not mark Blueprint dirty, causing silent data loss
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0
|
39
|
October 9, 2026
|
|
Additive base pose sampled at the wrong time for Ref Frame Index > 0 (off-by-one in GetSequencePose)
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0
|
93
|
October 9, 2026
|
|
Widget Blueprint function rename crashes editor with OldName/NewName != NAME_None assertion
|
|
1
|
67
|
October 8, 2026
|
|
The "Scripted Asset Actions" feature in UE5.8 is no longer available.
|
|
6
|
448
|
October 8, 2026
|
|
Twinmotion keeps crashing when trying to open
|
|
0
|
45
|
October 8, 2026
|
|
[UE 5.8] Stair-stepped silhouette edges and crawling at 1080p across AA methods — minimal repro
|
|
0
|
47
|
October 8, 2026
|
|
UE 5.8.3 MetaHuman Auto-Rigging Issue - Facial bones misplaced when fitting head mesh to custom body proportions
|
|
0
|
56
|
October 8, 2026
|
|
Metahuman hair glows
|
|
0
|
34
|
October 8, 2026
|