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Nanite Foliage and 5.6
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1
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43
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March 7, 2026
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Why do I get these strange artifacts switching from Lumen to GPU lightmass Baked GI?
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1
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97
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March 7, 2026
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Nanite displacement artifacts from scaled objects.
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17
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145
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March 9, 2026
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PNG with Alpha: How do you get them to work?
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12
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41653
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March 7, 2026
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RECEIVE_DECAL Stencil and Masked materials
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3
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29
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March 7, 2026
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Pixelated textures on Oculus Quest
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3
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1060
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March 6, 2026
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exr renders
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2
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55
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March 6, 2026
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Rendering Albedo, Roughness, Specular passes
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2
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57
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March 6, 2026
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animated 360 camera render
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0
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15
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March 6, 2026
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Leaks and "dirty" baked shadows
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0
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17
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March 6, 2026
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Why are my rtxgi light probes black (it does not reflect light)
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1
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192
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March 6, 2026
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Using VSM and Distance Field Shadows on the same scene results in missing shadows
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9
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61
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March 7, 2026
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Spotlight dissapears on edge of screen.
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1
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29
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March 6, 2026
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Niagara BeamEmitterSetup script BeamID flick between -1 and LoopCount.
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1
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21
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March 6, 2026
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CustomDepthStencilを使用して対象部分のみTSR(アンチエイリアシング)を無効化する方法について
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1
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13
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March 6, 2026
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UGroomComponent::SetForcedLOD(-1) incorrectly calls SwitchSimulationLOD with invalid LOD index
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3
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31
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March 6, 2026
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5.7 Lightmass Issues (Crashes and Bugs)
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1
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265
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March 5, 2026
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Render settings RTX 3070
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4
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67
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March 5, 2026
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Power node ignores Y, Z components of float 3 in Exp pin if base is Float 1
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2
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350
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March 5, 2026
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Shader Model 6 Required Warning
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2
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603
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March 5, 2026
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How to properly update the PrimitiveLocalToWorld of FInstanceSceneDataBuffers and FInstancedStaticMeshSceneProxy?
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5
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19
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March 5, 2026
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Certain static lights not casting light on actors
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6
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69
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March 4, 2026
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Error prosessing in twinmotion cloud
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0
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15
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March 4, 2026
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What does the "Compatible with Lumen Card Sharing" flag do, and when should it be used?
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3
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31
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March 4, 2026
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[UE 5.6] Scene Capture 2D exports black PNG despite correct render target preview
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4
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512
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March 4, 2026
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MetaHuman face shadow artifact (whitish splotch) with rect light at specific angle - not SSS, specular, or indirect lighting
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0
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31
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March 4, 2026
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Mutable Texture and UV outputs
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6
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41
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March 5, 2026
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Baked Lights look awfully bad
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6
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161
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March 3, 2026
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Weird and awful shadows in UE4.27
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2
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50
|
March 3, 2026
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Lightmap discrepancies between DX11 and DX12
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1
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44
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March 3, 2026
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