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realism with megascan
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0
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39
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April 29, 2026
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What is causing this undershadow gradient on meshes? even with shadows disabled
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1
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74
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April 29, 2026
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Twinmotion 2025 crashes on Path Tracer export above 2K (worked fine in 2024)
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17
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1030
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April 28, 2026
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5.6.1 - Ribbon NIagara systems broken on AMD GPUs?
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1
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205
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April 28, 2026
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Is there any way to disable self-shadowing?
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6
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10514
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April 28, 2026
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VSM Quality is linked to render resolution
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2
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43
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April 28, 2026
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How to setup asynchronous streaming and buffer pool to avoid frame drop
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27
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206
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April 28, 2026
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NVIDIA RTX PRO6000 96GB Blackwell显卡与路径追踪渲染匹配性问题
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2
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56
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April 28, 2026
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VSM Warning Message
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6
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110
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April 28, 2026
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[D3D12] ResourceBarrier State Mismatch Error in DispatchRays (Lumen + RDG)
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2
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176
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April 27, 2026
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Pulling Megalights 5.8 into 5.7
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9
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88
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April 30, 2026
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MRQ Panoramic Rendering blurry (UE 5.7)
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1
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67
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April 27, 2026
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Precomputed Visibility simply not working
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9
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327
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April 27, 2026
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UE5 encounters errors when rendering with MRQ
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0
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44
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April 27, 2026
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渲染360°双眼视频,崩溃
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3
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64
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April 27, 2026
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Animated Texture Not Playing in Movie Render Queue
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8
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1411
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April 26, 2026
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Can you make a Plane FACE the camera via it's Material only?
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5
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5748
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April 26, 2026
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UE 4.27.2: Frequent SetActorTransform calls on StaticMeshComponent freezes rendering but not physics
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0
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22
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April 26, 2026
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How to create procedural wood in UE?
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3
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1689
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April 25, 2026
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Level Sequence Rendering Glitch/Bug
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3
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110
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April 25, 2026
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UE 5.7 – Directional Light Intensity Takes Time to Darken Scene
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4
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143
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April 25, 2026
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Changes needed to support dynamic resolution for Windows (D3D12/Vulkan) on 5.6
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4
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77
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April 27, 2026
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[PROBLEM] Asset become "transparent" with lots of dots in the default light?
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2
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91
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April 24, 2026
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Movie Render Graph and Object Ids in 5.5.1
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17
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1207
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April 24, 2026
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FPS Drops Over Time After Enabling TextureShare Plugin in UE 5.7.2
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8
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211
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April 24, 2026
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Random Ray Tracing Crashes in D3D12RHI
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6
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241
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April 24, 2026
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Should I enable r.Vulkan.Allow16bitOps?
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3
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56
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April 24, 2026
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UE 5.7 – Substrate + Clear Coat + Lumen HWRT causes colorfill square artifact
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3
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187
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April 24, 2026
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Title: Persistent Lumen GI Ghosting / Smearing on Moving Objects Despite Velocity and CVar Adjustments Unreal Engine Version: [5.7.4]
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1
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115
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April 24, 2026
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Substrate material: Black artifacts in "Substrate Horizontal Blend" section
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0
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59
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April 24, 2026
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