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Project 14 crashes a few seconds after loading
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0
|
18
|
October 26, 2026
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UE 5.8.4 fails to load Fab plugin under Smart App Control (0xC0E90002)
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0
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37
|
October 26, 2026
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Epic Games Launcher shows no Engine Versions and fails to install Unreal Engine
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1
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49
|
October 26, 2026
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[UE 5.8][Android Vulkan] SIGSEGV in vulkan.mtk.so from FreeUnusedCmdBuffers on MediaTek devices: vkTrimCommandPool now runs every frame
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0
|
23
|
October 26, 2026
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Linux (X11): editor menus/popups show a blank or garbage first frame and feel slow to open; editor throttles when popups take focus
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0
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19
|
October 26, 2026
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Engine crashes when GameplayCameraDirector references an Actor using GetGameplayAttributeValue node
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1
|
138
|
October 26, 2026
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All Geometry Script mesh-writing functions crash on first call in packaged (non-Shipping and Shipping) builds — UE 5.8.3, Windows
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1
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72
|
October 26, 2026
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Accumulate DOF not working in 5.8.1
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1
|
109
|
October 26, 2026
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projects crash on loading
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3
|
98
|
October 26, 2026
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Subject: Can’t install Unreal Engine – “found 0 entitled apps” (new account)
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0
|
38
|
October 25, 2026
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Monetization Option Missing and Island Earnings Not Showing
|
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0
|
12
|
October 25, 2026
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Replay Mode stuck on loading screen forever for my UEFN island (v42.40), blocks trailer & Epic’s Picks footage
|
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0
|
24
|
October 25, 2026
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UBT generates Visual Studio solution files when the preferred source code editor is “Rider Uproject”, which doesn’t use them
|
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0
|
54
|
October 24, 2026
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New Project dialog says “No compiler was found” on Windows when the Visual Studio Integration plugin is disabled, even though Visual Studio and MSVC are installed
|
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0
|
46
|
October 24, 2026
|
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[UE 5.8.3][Mac] Raw mouse movement lost after a UI-only menu: stale GCMouse delta clears bMouseInputNeedsReassociation while handlers are suspended
|
|
0
|
34
|
October 24, 2026
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Epic Games Launcher shows 0 Unreal Engine entitlements — Install Engine and + do nothing
|
|
5
|
292
|
October 23, 2026
|
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UE 5.8.3 MetaHuman Create Full Rig: Epic sign-in overlay doesn't respond to clicks, login fails with EOS_InvalidAuth
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0
|
49
|
October 23, 2026
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UE 5.8.3 D3D12: LLM SceneRender grows steadily with HW Ray Tracing + Lumen GI, stops with r.RayTracing=False (related to UE-268241?)
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0
|
50
|
October 23, 2026
|
|
[Linux/Vulkan 5.4.4] r.GlobalDistanceField.Debug.ShowStats asserts the editor in the Vulkan RHI
|
|
0
|
16
|
October 23, 2026
|
|
[Linux/Vulkan 5.4.4] Lumen diffuse indirect contributes exactly zero while the Surface Cache updates normally
|
|
0
|
19
|
October 23, 2026
|
|
UE 5.8 libWebSockets: exact source, Epic patches and build record for bundled Win64 archive
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|
0
|
31
|
October 23, 2026
|
|
Launcher 20.3.5: Install Engine and "+" do nothing, 0 entitled apps, EULA never shown
|
|
1
|
179
|
October 23, 2026
|
|
UE 5.8 MikkTSpace — exact source, downstream patch and build record for bundled Win64 library
|
|
0
|
26
|
October 23, 2026
|
|
UE 5.8.0 - Ensure condition failed: FrontLayerTranslucencyGBuffer resources should only be created if any view will render in this pass
|
|
2
|
115
|
October 23, 2026
|
|
BundledPSOs crash in 5.8 when trying to load .spc file
|
|
1
|
61
|
October 23, 2026
|
|
Crash when CharacterMovementComponent's CapsuleTouched processes overlap with a GeometryCollectionComponent
|
|
2
|
73
|
October 23, 2026
|
|
Editor crash (unhandled assert) when changing blend mode on a material assigned to a Nanite static mesh
|
|
1
|
77
|
October 23, 2026
|
|
(Linux) - Editor crashes out when any change in project files
|
|
2
|
90
|
October 23, 2026
|
|
Clothed parts of a MetaHuman deform in editor with Control Rig and Animation Mixer
|
|
0
|
40
|
October 23, 2026
|
|
5.8 CPU usage ramps up when monitors asleep
|
|
2
|
149
|
October 23, 2026
|