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[UE 4.26–5.8] SphereMask Hardness uses inconsistent 0–100 and 0–1 input ranges
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0
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45
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September 23, 2026
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UE 5.8 Control Rig Physics - Collision bug/limitation
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1
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167
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September 23, 2026
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Interchange GLTF importer truncates skeletal mesh bone influences to 4 per vertex
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6
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329
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September 23, 2026
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Why hasn't the serious incompatibility bug between the two ray tracing functions in the semi-transparent mode and the Niagara particle effect and materials with masked textures been resolved yet...?
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0
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61
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September 23, 2026
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UE-291403 still present in UE 5.8.2: static switch setter always returns false
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1
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52
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September 23, 2026
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Don't Forget to Vote on Your Issues
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2
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66
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September 23, 2026
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UE Engine 5.8.2 not Opening; live Link Only window open
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0
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48
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September 23, 2026
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[5.8][Control Rig] "Get Short Name" returns the full element name in cooked builds, which breaks FortniteRigs orient spaces (Zebra sample head wrong in packaged builds)
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0
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33
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September 22, 2026
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[UE 5.8 / tvOS] Gamepad button RELEASE events never delivered when 2+ controllers are connected (Apple TV) — one controller works fine
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4
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131
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September 22, 2026
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Colored light flickering with Lumen GI
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0
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37
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September 22, 2026
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[UE 5.7.2] Stream Font Face .ufont is cooked as serialized FFontFaceData but passed directly to FreeType
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0
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57
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September 22, 2026
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quest_epimico_daily_02
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0
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24
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September 22, 2026
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UE 5.8 Release - Lumen Reflections not working unless Lumen GI enabled
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6
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402
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September 22, 2026
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Lean issue at distance when using markerless mocap plugin
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1
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67
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September 22, 2026
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[UE 5.7.3] DX12 Crash (UnrealEditor_D3D12RHI) in multi-viewport/Splitscreen scenarios when Niagara Ribbon renderer is used as CDO
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0
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47
|
September 22, 2026
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Water Flickering
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0
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33
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September 21, 2026
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[5.8.2] - Movie Render Graph - Renamed variables and changed default values not updating in MRQ view
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0
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79
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September 21, 2026
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[UE 5.8][DX12] Editor hard-freezes at EndDrawingViewport/Slate on RX 9070 XT (regression from 5.6)
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1
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269
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September 21, 2026
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TMap where key is an FString: initializer list will accept bad MakeTuple
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1
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126
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September 21, 2026
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[UE 5.7.4] Standalone Get Path Length node returns invalid distance for diagonal target locations
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0
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43
|
September 21, 2026
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system crash after console glitches
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0
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24
|
September 21, 2026
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[UE 5.8.2] Datasmith CAD Importer fails to parse Autodesk Inventor 2027 IPT files
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0
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46
|
September 21, 2026
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Intermittent iPadOS launch crash in CallstackTrace_Initialize across multiple Unreal projects
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6
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234
|
September 21, 2026
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so my published map when i get in the map start it manually but it doesnt start and i camt even endgame only this map all of my maps doesmt do this pls help
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0
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29
|
September 21, 2026
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[4.27+] FSteamSocketsSubsystem::SteamSocketEventHandler ignores invalid values from GetSocketInfo which causes segfault
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0
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38
|
September 20, 2026
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How to make it run on Linux?
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1
|
69
|
September 20, 2026
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[Android][Mover] Crash in libUnreal.so at FInstancedStruct::Reset() - SIGSEGV / null pointer dereference on GameThread
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0
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49
|
September 20, 2026
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[Android][WebBrowser] Hiding WebBrowser widget leaves stale View in ExtraIgnoreClickViews, permanently blocking viewport touches
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0
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44
|
September 20, 2026
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Editing the font size of an Editable Text box is still not available (not working since 2022)
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0
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43
|
September 20, 2026
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UEFN startup error
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0
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42
|
September 20, 2026
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